Coder Social home page Coder Social logo

save-load-system's Introduction

Save and Load System

This is a sample project that shows one way of building a Save & Load System in Unity.

The branches in this repo follow the implementation for the video series. Each branch represents the state of the system for a given video. The videos can be found on the below YouTube channel.

youtube.com/@ShapedByRainStudios

Please feel free to take the system from this example and use it however you'd like!

save-load-system's People

Contributors

trevermock avatar shapedbyrainstudios avatar

Stargazers

Heinz DuBois Vera avatar Aidendenden233 avatar Mongs Studio avatar Aaron Dangc avatar XavierWang avatar Kurt Petrola avatar Leonardo Sambataro avatar  avatar Sam Chen avatar mingwandowski avatar  avatar Sad_Nguyen_Coder avatar  avatar David avatar  avatar g_tretyak avatar  avatar  avatar Yusuf Kaan SARI avatar Tommy Gingras avatar jellyfish avatar Abe Azka Official YT avatar Kononchuk Anastasiia avatar Zhongye Wang avatar  avatar Aart avatar GravByte avatar  avatar Phước Thịnh avatar gangan avatar Don Juan Javier avatar  avatar berkayolmez avatar  avatar ByeongJun Kang avatar  avatar seoyeo avatar Drew Tuttle avatar  avatar  avatar  avatar Raghavendra Singhal avatar Yunus Yıldız avatar James avatar guilleatm avatar  avatar Nafee Jan avatar Bora Özkoç avatar  avatar Rafael Carrenho avatar Kiwi avatar  avatar Ahmed Amir avatar Nick Donohue avatar Niccolò Lucozzi avatar  avatar Oguzhan Oguz avatar Michael García avatar Kristofer Kwan avatar mohammad ashourloo avatar  avatar  avatar Sergey Ivanov avatar Saran Wangkiat avatar  avatar Ben Forster avatar  avatar Gregory Shives avatar Dina Youssef avatar  avatar Stephane avatar  avatar Asoul Yang avatar  avatar Tugbay Atilla avatar  avatar Felix Gagne avatar  avatar Quebn avatar Fatih Beştaş avatar Abdul-Kadir Coskun avatar Xuraith avatar Vistitol avatar  avatar Álvaro Vázquez Ortiz avatar  avatar  avatar Florian Krämer avatar Daniel Astacio avatar Justin Pando avatar

Watchers

 avatar  avatar  avatar Heinz DuBois Vera avatar

save-load-system's Issues

Persisting save data through multiple scenes

Hi there. I just noticed something that kinda seems important. In your system , in order to persist save data from one scene to the next, the game data has to be saved and then loaded in the next scene otherwise all the data gets lost. I'm not quite sure this is the ideal solution. In this particular case would it be acceptable to have the DataPersistenceManager game object persisted into the next scene and have the other copies be destroyed if they're not as current? Or would it just be easier to automatically save and load using the SceneMananger.sceneLoaded and SceneManager.sceneUnloaded events? I would love to hear your thoughts.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.