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reload's Introduction

ReLoad

A plugin for ReturnOfModding on Hades II.
Provides helpers for structuring plugins to easily contain parts that cannot be hot reloaded.
Also allows for queueing into triggers to delay loading components until the right time.

reload's People

Contributors

andrelouisissa avatar github-actions[bot] avatar

Watchers

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reload's Issues

After Modifying a File, All Files Will Be Reloaded

After modifying any Lua file, all Lua files will be reloaded, not just 'reload.lua'.

Dependencies:

[package.dependencies]
Hell2Modding-Hell2Modding = "1.0.28"
SGG_Modding-ENVY = "1.0.1"
SGG_Modding-Chalk = "2.0.2"
SGG_Modding-ReLoad = "1.0.1"
SGG_Modding-SJSON = "1.0.0"
SGG_Modding-ModUtil = "3.1.1"

Test logs:

[01:32:50.9874468][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Audio\AudioManager.cpp:2376] ResumeAllGameSound
[01:32:51.0594690][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec ready.lua path :  @D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward/plugins/ready.lua
[01:32:51.0598052][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec reload.lua path :@D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward/plugins/reload.lua
[01:32:51.0598927][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec main.lua path: @D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward\plugins\main.lua
[01:32:51.0599115][INFO/lua_module.cpp:137] Loaded Abevol-MultiReward
[01:32:51.4710569][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Windows\Code\Program.cpp:457] Window Inactive
[01:32:51.4722456][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Audio\AudioManager.cpp:2365] PauseAllGameSound
[01:33:02.4377633][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Windows\Code\Program.cpp:437] Window Active
[01:33:02.4423965][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Audio\AudioManager.cpp:2376] ResumeAllGameSound
[01:33:02.5178702][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec ready.lua path :  @D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward/plugins/ready.lua
[01:33:02.5182864][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec reload.lua path :  @D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward/plugins/reload.lua
[01:33:02.5183934][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec main.lua path: @D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward\plugins\main.lua
[01:33:02.5184213][INFO/lua_module.cpp:137] Loaded Abevol-MultiReward
[01:33:03.1113140][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Windows\Code\Program.cpp:457] Window Inactive
[01:33:03.1156079][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Audio\AudioManager.cpp:2365] PauseAllGameSound
[01:33:06.8926589][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Windows\Code\Program.cpp:437] Window Active
[01:33:06.8989612][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Audio\AudioManager.cpp:2376] ResumeAllGameSound
[01:33:08.7828507][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Rendering\ForgeRenderer.cpp:6487] Creating pipeline for effect: ShaderEffectType::DistanceFieldText blend state 1 depthState 0
[01:33:10.4235215][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Windows\Code\Program.cpp:457] Window Inactive
[01:33:10.4251517][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Audio\AudioManager.cpp:2365] PauseAllGameSound
[01:33:15.7046386][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Windows\Code\Program.cpp:437] Window Active
[01:33:15.7106293][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Code\Audio\AudioManager.cpp:2376] ResumeAllGameSound
[01:33:15.7868141][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec ready.lua path :  @D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward/plugins/ready.lua
[01:33:15.7871879][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec reload.lua path :@D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward/plugins/reload.lua
[01:33:15.7872747][INFO/log.cpp:30] Abevol-MultiReward: [MultiReward] exec main.lua path: @D:\SteamLibrary\steamapps\common\Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward\plugins\main.lua
[01:33:15.7872949][INFO/lua_module.cpp:137] Loaded Abevol-MultiReward
[01:33:16.0885324][INFO/log_write.hpp:64] [INFO] [Code\Engine.Native\Windows\Code\Program.cpp:457] Window Inactive

Source Code:
Abevol-MultiReward.zip

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