Rufy is the 2d game engine mainly focused on creating novells with scripts in the Lua language.
Each scene must be in a separate folder and has the following architecture:
project/
- main.lua
- assets/
- scene-name/
- main.lua
- other_script.lua
- scene-two/
- main.lua
name | description | arguments |
---|---|---|
onInit | Called when loading the scene. In the root file, main.lua is used to call the very first scene | - |
name | description | arguments |
---|