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homemade tower defense game - live node.js server, impact.js / html5 framework, google adsense IMA, live site:

Home Page: https://windytower-game.herokuapp.com/

JavaScript 52.79% CSS 47.21%

impactjs_game's Introduction

spend many revision over this project.
hosted site: https://windytower-game.herokuapp.com/
video ads: https://windytower-game.herokuapp.com/ads

updates

  • 1-30-2016 - added sitemap.xml and robots.txt according to SEO
  • 1-20-2016 - added google adsense video ads, javascript/html5 IMA implementation
  • 1-10-2016 - bootstrap template: menu bars and containers: comments, credits, links
  • 1-05-2016 - countdown moved to hero's head, buy tower-health hint, $per kill on right, objective up top, add upgrade-button background, added google ads
  • 12-30-2015 - fix only 1 tower health regenerate at a time
  • 12-15-2015 - finalized version 1 went live

todo fixes


#Implementation Features Detail: ###level/ templates: * homemade level-map from googlemap * welmister background, collision * layer entities -- change zIndex then call sortentitiesdefer * images - transparency * get new font color and size/bold - impact tool * camera follow player center * states - menu/credits/game/game_over * timer for bonus * text fading and flashing use alpha * health bars * scores and resources * countdown wins * level advancement by timmer and replays * clickable button for upgrades, restartgame

###player:

  • options for classes and bonuses
  • different animation sprites
  • in range detect closest monsters
  • mouse click for movement and targets
  • movement facing directions

###tower:

  • homemade tower spritesheet from photoshop
  • change animation when clicked
  • clickable entity change the display information on the buttons
  • on collision minus health with monster

###monster:

  • change animation when clicked
  • built collision using distance to player
  • play sound when attack

###bullets:

  • bullets fly spawn entity
  • sound
  • rotate/flip
  • kill() on collision with monster, set moving ignore map collision

###mouse:(not implemented)

  • hide mouse cursor
  • change mouse display on clickable stuff? ----- not done draw mouse
  • clicked target circle spawn? then kill after 1 second? ----- not done

###scoreboard:(not implemented)

  • create .min.js file -- use the tool script
  • hosting - no src files: imact & welmister

impactjs_game's People

Contributors

yongbin999 avatar

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