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Sesu8642 avatar Sesu8642 commented on August 17, 2024

AutoSaveRepository#autoSaveGameState is sometimes called by the main thread and sometimes by the BotAi one. One reporter mentioned that the crash happened when starting a new game after the previous one ended. It could be that the AI thread from the old game was still running an autosaving.

from feudaltactics.

Sesu8642 avatar Sesu8642 commented on August 17, 2024

Found a report where it seemingly happened in the first game played after the app was started.

from feudaltactics.

Sesu8642 avatar Sesu8642 commented on August 17, 2024

All the detailed reports that I have have the "show enemy turns" option disabled.

from feudaltactics.

Sesu8642 avatar Sesu8642 commented on August 17, 2024

Think I found the problem. GameController#startGame will start the AI thread to do its turn and afterwards trigger an autosave. If the AI turn is very fast, it will trigger an autosave at the same time the first one it still running.

from feudaltactics.

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