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ffxivmon's Issues

Capture Save/Load improvements

Currently, capture loading is very slow.
Possible improvements:

  • Refactor packet handling/struct parsing in general
  • Use custom binary format for saved captures to get rid of XML overhead
  • Suspend ListView while loading
  • Use a BackgroundWorker for save/load to prevent locking up the UI and cause confusion

Startup instructions

Hi, I'm looking for startup instructions somewhere, but I can't find any. I'm not familiar with C#, so I apologize if there's an obvious way to start up the project that is unique to the language.

UI changes

A list of things we could improve on the UI, to make it even better and transfer our old xivmon aspect.

  • Tabs for captures
  • Collapsing structs and arrays
  • Colour adjustments
  • Versioning
  • Improve diffing
  • EXD features

Can add more as they're suggested

Most packets are "Unknown"

Hello!

I love the idea for the tool! It seems that it's fallen behind with updates and now most of the network traffic is not parsed and left as "unknown" packets.

I could just be using the tool wrong so please correct me if I'm missing something, All I did was import the code to Visual Studio, update the GamePath and run.

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