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The only tool/technique to punch holes through firewalls/NATs where multiple clients & server can be behind separate NATs without any 3rd party involvement. Pwnat is a newly developed technique, exploiting a property of NAT translation tables, with no 3rd party, port forwarding, DMZ, DNS, router admin requirements, STUN/TURN/UPnP/ICE, or spoofing.

Home Page: https://samy.pl/pwnat/

License: GNU General Public License v3.0

C 97.78% Shell 0.14% Makefile 2.08%

pwnat's Introduction

pwnat, by Samy Kamkar, is a tool that allows any client behind a NAT to communicate with a server behind a separate NAT with no port forwarding and no DMZ setup on any routers in order to directly communicate with each other.

There is no middle man, no proxy, no third party, no UPnP required, no spoofing, no DNS tricks. The server does not need to know the client's IP address before connecting.

More importantly, the client can then connect to any host or port on any remote host or to a fixed host and port decided by the server.

Simply put, this is a proxy server that works behind a NAT, even when the client is also behind a NAT.

You can read the paper published in IEEE and presented at the IEEE P2P'10 Conference here

usage: ./pwnat <-s | -c> <args>

  -c    client mode
        <args>: [local ip] <local port> <proxy host> [proxy port (def:2222)] <remote host> <remote port>

  -s    server mode
        <args>: [local ip] [proxy port (def:2222)] [[allowed host]:[allowed port] ...]

  -6    use IPv6
  -v    show debug output (up to 2)
  -h    show this help and exit

EXAMPLE

Server side allowing anyone to proxy:

./pwnat -s

Client wanting to connect to google.com:80:

./pwnat -c 8000 pwnat.server.com google.com 80

Then, browse to http://localhost:8000 to visit google!

FAQ

  • Ok, so does this really work?

Yes. Try it!

  • I'm confused. This can't work.

You should be, and it does work.

  • But it can't. My NAT blocks incoming packets and so will the other. I know. But how?!

Great question! I thought you'd never ask. Look below at HOW DOES IT WORK?

  • Does this use DNS for anything?

No.

  • Do I need to setup port forwarding or a DMZ on either end?

No.

  • Is there some sort of proxy or 3rd party that tunnels information between the two NATs?

No. The connection is direct, client to server.

  • Will this work behind my corporate NAT and firewall?

This will work behind many NATs and firewalls, but not all.

  • What uses does this have?

This will allow you to tunnel any service that you want to run (http, ssh, quake server, IRC, ftp, etc.) through your NAT, or proxy into other remote servers.

  • What if one or both ends aren't behind a NAT?

Everything will work just as well. You can use pwnat to tunnel TCP payload over UDP if you wish; no NATs are necessary.

  • Does the server have to specify the client host?

No! The server doesn't know the client IP address until the client attempts to connect, penetrating the NAT using this unique method.

HOW DOES IT WORK?

My method of penetrating NATs is two-fold which I will describe below.

In order for the full tunnel to be established, the client side needs to know the public IP address of the server, and the server needs to learn the public IP address of the client.

However, in a true client-server model, the server doesn't know the client IP until the client connects, and NATs will normally drop unknown incoming packets. In pwnat, the server also does not need to know the client IP address.

Here is how the pwnat server learns the IP address of the client: I get around this by having the client "pretend" to be a random hop on the Internet. I'm essentially using the same technology a traceroute uses to detect hops on the Internet, but I'm doing the reverse in order to penetrate the NAT.

Specifically, when the server starts up, it begins sending fixed ICMP echo request packets to the fixed address 3.3.3.3. We expect that these packets won't be returned.

Now, 3.3.3.3 is not a host we have any access to, nor will we end up spoofing it. Instead, when a client wants to connect, the client (which knows the server IP address) sends an ICMP Time Exceeded packet to the server. The ICMP packet includes the "original" fixed packet that the server was sending to 3.3.3.3.

Why? Well, we're pretending to be a hop on the Internet, politely telling the server that its original "ICMP echo request" packet couldn't be delivered. Your NAT, being the gapingly open device it is, is nice enough to notice that the packet inside the ICMP time exceeded packet matches the packet the server sent out. It then forwards the ICMP time exceeded back to the server behind the NAT, including the full IP header from the client, thus allowing the server to know what the client IP address is!

Server (1.2.3.4): ICMP Echo Request -> 3.3.3.3 ... Server (1.2.3.4): ICMP Echo Request -> 3.3.3.3 ... Server (1.2.3.4): ICMP Echo Request -> 3.3.3.3 ... Client (6.7.8.9): ICMP Time Exceeded (includes ICMP Echo Request to 3.3.3.3) -> 1.2.3.4 Server's NAT: Sees server's Echo Request in client's Time Exceeded packet, sends entire packet to server because it matches server's outgoing packet

Don't believe me? Just traceroute any host behind your NAT. You'll notice incoming packets coming in from random IP addresses your router knows nothing about. Your router knows to send those back to you, rather than another client on your network, based off of the data inside the ICMP time exceeded packet.

Now, the server has only learned the client IP address. We still have no method to send any additional data. For the full communication, we use the same method used in my previous software, chownat, to penetrate both NATs.

Example of a client behind a NAT talking to a machine NOT behind a NAT: Machine A -> NAT A -> net -> quake server

Machine A sends a UDP packet to quake server, opening a "session". NAT A sees this and says: "If any UDP packets come back soon with the same host and port info, I'm routing it to machine A." Quake server sends UDP packets back, hits NAT A, and NAT A seeing the right hosts and ports, sends it to machine A. Machine A and quake server are now able to communicate without any problem.

Now here is how pwnat works now that client and server know each others IP. Goal is: Machine A (ssh client) -> NAT A -> net -> NAT B -> Machine B (ssh server)

When you start up the pwnat server on machine B, it slowly fires off UDP packets to machine A. Of course, NAT A is not expecting these so it drops every one of them. Machine B does not stop.

Once you begin the pwnat client on machine A, it begins sending UDP packets to machine B. Note: pwnat defaults source and destination ports to 2222. Any unprivileged user can set UDP source and destination ports. Normally the UDP packets that machine A is sending to NAT B would get dropped. However, since machine B is sending similar packets OUT, NAT B assumes these are responses and lets them back in. Once machine B sees these packets, it sends handshake packets back to machine A. These packets will not get dropped by NAT A because of the same reason: NAT A sees packets going out, and the packets coming back to the NAT look like responses to the ones going out.

Finally, both sides are fully communicating over UDP, allowing protocols that run over TCP to tunnel through. Note: There is a keep-alive process on the pwnat server and client that always keeps the UDP "session" active. The packets it sends have a 0 byte payload and are only sent when the client is not sending data out. Otherwise, the fastest it will possibly send the keep-alive packets is one packet every 5 seconds. If any other type of data is travelling through the tunnel, no keep-alive packets will be transmitted.

by Samy Kamkar

pwnat is based off of udptunnel by Daniel Meekins here

pwnat's People

Contributors

compromyse avatar davidbuchanan314 avatar devops117 avatar michael-yuji avatar nikgli avatar samyk avatar sergey-gru avatar timdiels avatar tobiasschulz avatar

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pwnat's Issues

Unable to cross compile on Linux

I had to change cross-compile-mingw.sh to use src paths:

i686-w64-mingw32-gcc -o pwnat.exe -O3 -DWIN32 src/socket.c src/message.c src/strlcpy.c src/client.c src/packet.c src/list.c src/udpserver.c src/udpclient.c src/pwnat.c src/destination.c -lws2_32

But now I'm getting the following output:

In file included from src/socket.h:34,
                 from src/socket.c:35:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |                                                             ~~~~~~~~~~~^~~
src/socket.c: In function ‘sock_connect’:
src/socket.c:154:52: warning: passing argument 4 of ‘setsockopt’ from incompatible pointer type [-Wincompatible-pointer-types]
  154 |     setsockopt(sock->fd, SOL_SOCKET, SO_REUSEADDR, &reuseaddr, sizeof(int));
      |                                                    ^~~~~~~~~~
      |                                                    |
      |                                                    int *
In file included from src/socket.h:30,
                 from src/socket.c:35:
/usr/share/mingw-w64/include/winsock2.h:1029:88: note: expected ‘const char *’ but argument is of type ‘int *’
 1029 |   WINSOCK_API_LINKAGE int WSAAPI setsockopt(SOCKET s,int level,int optname,const char *optval,int optlen);
      |                                                                            ~~~~~~~~~~~~^~~~~~
src/socket.c:155:38: error: ‘SO_REUSEPORT’ undeclared (first use in this function); did you mean ‘PO_REN_PORT’?
  155 |     setsockopt(sock->fd, SOL_SOCKET, SO_REUSEPORT, &reuseport, sizeof(int));
      |                                      ^~~~~~~~~~~~
      |                                      PO_REN_PORT
src/socket.c:155:38: note: each undeclared identifier is reported only once for each function it appears in
src/socket.c:155:52: warning: passing argument 4 of ‘setsockopt’ from incompatible pointer type [-Wincompatible-pointer-types]
  155 |     setsockopt(sock->fd, SOL_SOCKET, SO_REUSEPORT, &reuseport, sizeof(int));
      |                                                    ^~~~~~~~~~
      |                                                    |
      |                                                    int *
In file included from src/socket.h:30,
                 from src/socket.c:35:
/usr/share/mingw-w64/include/winsock2.h:1029:88: note: expected ‘const char *’ but argument is of type ‘int *’
 1029 |   WINSOCK_API_LINKAGE int WSAAPI setsockopt(SOCKET s,int level,int optname,const char *optval,int optlen);
      |                                                                            ~~~~~~~~~~~~^~~~~~
In file included from src/message.c:30:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |                                                             ~~~~~~~~~~~^~~
In file included from src/client.c:29:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |                                                             ~~~~~~~~~~~^~~
src/client.c: In function ‘client_send_udp_data’:
src/client.c:312:5: warning: implicit declaration of function ‘gettimeofday’ [-Wimplicit-function-declaration]
  312 |     gettimeofday(&client->tcp2udp_timeout, NULL);
      |     ^~~~~~~~~~~~
In file included from src/packet.c:22:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |                                                             ~~~~~~~~~~~^~~
In file included from src/list.h:25,
                 from src/list.c:24:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |                                                             ~~~~~~~~~~~^~~
In file included from src/udpserver.c:35:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |                                                             ~~~~~~~~~~~^~~
In file included from src/udpclient.c:43:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |                                                             ~~~~~~~~~~~^~~
src/udpclient.c: In function ‘udpclient’:
src/udpclient.c:143:70: warning: implicit declaration of function ‘hstrerror’; did you mean ‘strerror’? [-Wimplicit-function-declaration]
  143 |         printf("Couldn't resolve server address: '%s': %s\n", phost, hstrerror(h_errno));
      |                                                                      ^~~~~~~~~
      |                                                                      strerror
In file included from src/pwnat.c:33:
src/common.h:31:72: warning: parameter 2 (‘src’) has void type
   31 |     WINSOCK_API_LINKAGE const char WSAAPI inet_ntop(int af, const void src, char *dst, socklen_t size);
      |        

What license is pwnat under?

I'd like to use this as an external library for some Racket code I'm writing. What license are you using so that I can be sure to comply?

manpage

Hi!
Given Debian's packaging policy: any binary that doesn't have a manpage, you had to.

Therefore, a manpage is attached, which can be incorporated in the next release, if desired.

thank you!
manpage_pwnat.txt

iOS

can this method be adapted to run on iOS, and work iPhone to iPhone over a carrier network?

Wireguard?

Curious if anyone has tried this or is thinking the same. The main downside to Wireguard is you have to forward a port unless you either use an overlay solution like Netbird/Tailscale, Cloudflare (Argo) tunnel, or set up a VPS/proxy.

I haven't had a chance to test this but if this can work, it would basically eliminate the need for overlay solution or port forwarding.

Connection getting reset and pwnat shows client disconnected

As usual great work!!!!

I am facing an issue when trying to run pwnat..

When trying this command
sudo ./pwnat -c 4444 192.168.1.29 adobe.com 80 and trying to access the local port in the browser, browser shows connection reset. And pwnat outputs as below:
Client 48276 disconnected.
Client 48277 disconnected.
Client 48278 disconnected.

Thanks in advance..

Tried Pwnat, but not working

Hello,

I have started a server with this command
./pwnat -s 192.168.1.3 (accessible with 2222 port)

Client A with
./pwnat -c 172.16.16.2 3333 41.41.41.41 2222 (41.41.41.41 is the public ip of the server)

Another client B with
./pwnat -c 127.0.0.1 2222 41.41.41.41 2222 172.16.16.2 23
I have tried also in client B
./pwnat -c 127.0.0.1 2222 41.41.41.41 2222 42.42.42.42 23 (where 42.42.42.42 is the public IP of client A)

Client B want to telnet client A :
telnet 12.0.0.1 2222
but it is not working !

Any help please

Couldn't create privileged icmp/raw socket: Operation not permitted

Hi,

I get this error

$ ./pwnat -s
Listening on UDP 0.0.0.0:2222
Couldn't create privileged icmp socket: Operation not permitted
Couldn't create privileged raw socket: Operation not permitted
Failed to send ICMP packet: Socket operation on non-socket
^Cselect: Interrupted system call
Cleaning up...
Goodbye.

I'm using Linux version 3.10.0-862.14.4.el7.x86_64 ([email protected]) (gcc version 4.8.5 20150623 (Red Hat 4.8.5-28) (GCC) ) #1 SMP Wed Sep 26 15:12:11 UTC 2018

What protocols does pwnat support?

There are more lots of protocol like TCP, UDP. The one I am interested in is RFB and SSH as most no third-parties VNC/SSH softwares only work on Local Area Network (if no port forwarding is applied). I know that SSH works but how about RFB. I am looking forward to creating a script that automatically run VNC server or client instances with TightVNC and pwnat. I would also like to see other supported protocols.

Client listening to TCP, Server listening to UDP (both ubuntu server 16.04 64bit)

Hi,

I am doing my master thesis on NAT traversal and wanted to try your tool pwnat.

I wanted to test two linphone clients.
On one of the clients the server side is running (192.168.0.121):
sudo ./pwnat -s -v 3333 &

The other one has the client side running (192.168.188.70):
sudo ./pwnat -v -c 5060 192.168.0.121 3333 192.168.0.121 5060 &

It is not working so far. The client displays, that it is listening to a tcp connection,
while the server side is listening to a udp connection.

Is there something wrong with my program calls?

EDIT: The first address of the client command has to match the WAN IP of the server:
sudo ./pwnat -v -c 5060 192.168.188.2 3333 192.168.0.121 5060 &

BR,
Chris

Compiles successfully on FreeBSD, but segfaults when run as server.

Using gcc 4.7.3 on FreeBSD 10.0-RELEASE x86-64:

root@Ramiel:~/pwnat/pwnat-master # uname -a
FreeBSD Ramiel 10.0-RELEASE FreeBSD 10.0-RELEASE #0 r260789: Thu Jan 16 22:34:59 UTC 2014     [email protected]:/usr/obj/usr/src/sys/GENERIC  amd64
root@Ramiel:~/pwnat/pwnat-master # gcc47 --version
gcc47 (FreeBSD Ports Collection) 4.7.3
Copyright (C) 2012 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

root@Ramiel:~/pwnat/pwnat-master # ls
.gitignore              Makefile.Win32          client.h                gettimeofday.c          message.c               pwnat.c                 strlcpy.c               xgetopt.h
COPYING-pingtunnel      README                  common.h                gettimeofday.h          message.h               pwnat.core              udpclient.c
Changes                 README-udptunnel        destination.c           list.c                  packet.c                socket.c                udpserver.c
Makefile                client.c                destination.h           list.h                  packet.h                socket.h                xgetopt.c
root@Ramiel:~/pwnat/pwnat-master # head -27 Makefile | tail -7
# Uncomment appropriate one for the system this is compiling for
OS=LINUX
#OS=SOLARIS
#OS=CYGWIN

CC=gcc47
CFLAGS=-Wall -Wshadow -Wpointer-arith -Wwrite-strings -D ${OS}
root@Ramiel:~/pwnat/pwnat-master # gmake
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o socket.o socket.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o message.o message.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o strlcpy.o strlcpy.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o client.o client.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o packet.o packet.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o list.o list.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o destination.o destination.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o udpserver.o udpserver.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX   -c -o udpclient.o udpclient.c
gcc47 -Wall -Wshadow -Wpointer-arith -Wwrite-strings -D LINUX -o pwnat pwnat.c socket.o message.o strlcpy.o client.o packet.o list.o destination.o udpserver.o udpclient.o
root@Ramiel:~/pwnat/pwnat-master # ./pwnat
usage: ./pwnat <-s | -c> <args>
  -c    client mode (default)
        <args>: [local ip] <local port> <proxy host> [proxy port (def:2222)] <remote host> <remote port>
  -s    server mode
        <args>: [local ip] [proxy port (def:2222)] [[allowed host]:[allowed port] ...]
  -6    use IPv6
  -v    show debug output (up to 2)
  -h    show this help and exit
root@Ramiel:~/pwnat/pwnat-master # ./pwnat -s
Segmentation fault (core dumped)
root@Ramiel:~/pwnat/pwnat-master #

Compiles and runs successfully on Debian 7 x86-64 using gcc 4.7.2.

A full guide for pwnat for establishing an ssh tunnel.

Hello,

This tool looks very cool, however I'm not sure I understand how to use it. Is it possible to ask for a full guide to establish an ssh tunnel between two machines behind an NAT and firewall?

Here are things I did not manage to figure out from the README:

Client wanting to connect to google.com:80:

./pwnat -c 8000 pwnat.server.com google.com 80

Why is this the first example given? Who would want to use such a tool to connect to google.com via a proxy? (Besides the chinese of course).

And more: What does pwnat.server.com mean? If I am behind a firewall and a network that doesn't have such a public domain - what should I use? Perhaps should it be the public IP address of the server?

Thanks for sharing this tool, and all other information... Help will be appreciated 🙏 .

The project's method outdated

Note: pwnat defaults source and destination ports to 2222.

Most NAT would change source port to another number, while by monitoring data out NAT we can watch that. So to get the real source port out NAT, we need a third server to monitor that, maybe like N2N does.

If I can use icmp package to send messages?

I'm considering using pwnat to punch hole between two symmetric NATs, but it seems that udp packets are not being delivered successfully. I was thinking that since we can send icmp response packets disguised as a hop to a device behind another NAT, could we deliver some data (like a text message) in this response packet?

Cross compiling for OpenWRT or generic mips

Hi,

just wondering If anyone has already built a binary or found out a relative easy way to compile PWNAT for embedded linux archs.
I was looking at buildroot but I didn't get how to add the repository for successful compiling.

Cheers

[GENERAL QUESTION] how to penetrate symmetric NATs

Hi, I have two questions

  1. is pwnat applicable for symmetric NAT? how about two symmetric NATs?
  2. can ICMP Time Exceeded message payload be used to transport data?

I encountered a enterprise NAT, which does the following:

  1. host A, inside the NAT, binds a UDP socket to a local address, say 10.0.0.1:8888
  2. A sends a packet to another public host B 101.0.0.1:9000, B sees A as 110.0.0.1:8888
  3. A sends a packet to host B 101.0.0.1:9001 using the same socket, B now sees A as 110.0.0.2:8888
  4. host C is behind another NAT. host A and C both drop packets from unknown origin

I would like to build a tunnel between A and C, traditional p2p hole punching method won't work, because when A tries to connect C, it's using a different public address than B sees. I don't think the original pwnat is designed to solve these kind of problems, it seems that pwnat focused on removing dependency on host B? https://samy.pl/pwnat/ says that "This will work behind many NATs and firewalls, but not all.", does that intended to mean symmetric NAT is not supported? in this case, the problem lies exactly that C don't know what the public address of A is.

I intercepted some ICMP Time Exceeded messages for ICMP ping requests, the original ping body was included in the Time Exceeded reply. can we modify the reply, use that part to encode some data? will the modified packet be accepted and routed correctly by NATs?

I'm trying to build a prototype that can penetrate symmetric NATs. I'm new to the field, succeeded in getting ICMP Time Exceeded replies by modifying TTL, but still learning about how to read ICMP Time Exceeded replies from OS.

What it is not working?

Hi,

I have a web server accessed with port 80 behind NAT and there is no way to port forwarding since the ISP itself block the port. So I hope this will help to to solve the problem.

I started "pwnat -s" on the webserver machine. Then on a client want to connect to the server I run "pwnat -c 8500 202.62.16.132 127.0.0.1 80". 202.62.16.132 is the public ip address of the web server.

Then I open browser and navigate to localhost:8500. But it failed with error "Bind failed". What does it mean?

Thank you so much.

Failed to send ICMP packet: Invalid argument

Hello,
I'm trying to run pwnat on openbsd as client (the server is a linux machine) and I get this error:

"Failed to send ICMP packet: Invalid argument"

It compiled without errors.

Can anyone help?

Thanks

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