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The flexible game engine.

Home Page: https://www.crownengine.org

License: Other

Shell 0.27% C++ 17.70% Python 0.12% C 68.74% Lua 0.34% Vala 5.63% CSS 4.89% Makefile 0.17% SCSS 2.08% Meson 0.06%

samkenx_crown's Introduction

The flexible game engine. Build Status

Crown is a general purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Crown isn't tied to a particular game type or genre but instead it offers a set of generic primitives and facilities to help you create a wide gamut of interactive 2D and 3D products.

Check out the Introduction for more info.

Download

Binaries

Arch Linux (AUR)

yay -S crown

Documentation

Unstable (master)

Latest Stable (v0.47.0)

Community Support & Development

Screenshots

Level Editor

level-editor

Examples

Contact

Daniele Bartolini (@aa_dani_bart)
Project page: https://github.com/crownengine/crown

Contributors

In chronological order.

Daniele Bartolini (@dbartolini)
Simone Boscaratto (@Xed89)
Michele Rossi (@mikymod)
Michela Iacchelli - Pepper logo.
Raphael de Vasconcelos Nascimento (@vasconssa)
Giulia Gazzoli - Crown logo.

samkenx_crown's People

Contributors

codecat avatar dbartolini avatar fedotov2d avatar gavinhigham avatar mikymod avatar moshimo avatar samkenxstream avatar swan-gh avatar vasconssa avatar xed89 avatar

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