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SNES for the Analogue Pocket

License: GNU General Public License v3.0

Shell 3.01% Fortran 0.01% Tcl 3.38% VHDL 66.01% Verilog 21.47% SystemVerilog 6.12%

openfpga-snes's Introduction

SNES for Analogue Pocket

Ported from the original core developed by srg320 (Patreon). Latest upstream available at https://github.com/MiSTer-devel/SNES_MiSTer.

Please report any issues encountered to this repo. Most likely any problems are a result of my port, not the original core. Issues will be upstreamed as necessary.

Usage

NOTE: ROM files must not contain a SMC header. If a ROM isn't loading and you think it should, check if it has a header with a tool like Advanced SNES ROM Utility and remove it if so.

ROMs should be placed in /Assets/snes/common

PAL ROMs are currently not supported

Features

Dock Support

Core supports two players/controllers via the Analogue Dock. Multitap and four player support coming soon.

Expansion Chips

The currently supported expansion chips are SA-1 (Super Mario RPG), Super FX (GSU-1/2; Star Fox), S-DD1 (Streat Fighter Alpha 2), and CX4 (Mega Man X 2). Additional chip support will come in the future as I rearrange memory and wait on several new features from Analogue.

Video Modes

The Analogue Pocket framework doesn't currently allow for customizing video modes directly, so if you dislike the default 8:7 aspect ratio/want to change to 4:3, you can change it by modifying Cores/agg23.SNES/video.json and rearranging the config objects.

openfpga-snes's People

Contributors

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