Today, I only found issues and(or) bugs with the following NWN::EE Module (p1:f4)
p1f4Module:
All of today's testing was done on a laptop running Windows 10 Home.
The client ran NWN:EE from the Steam Launcher, off of an SSD.
Specs of the testing machine
i7 7th Gen Mobile
GTX 1060 GPU
SSD for boot drive / Hard drive for other files
16GB of DDR4 memory
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Stephano is able to be killed by the player(s).
This is triggered by starting combat with Stephano.
This possible logic error, is triggered on 5/5 runs of the module.
(This may possibly be a logic error: I would imagine that players cannot kill Stephano.)
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During my total of around 5 play sessions on this module, I noticed that a generic NWN loading screen would appear randomly in gameplay. It was nearly instant, similar to a skipped frame or screen tear in a computer game.
It happened during about 4/5 of the play sessions that I tested.
I was unable to capture the bug with a screenshot, due to the nature of how quickly it happens.
(NOTE: Trevor also noticed the same issue that I did surrounding this "Ghost Loading Screen".)
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On the dialog action of "Say Nothing", Stephano leaves the area, ignoring the player(s).
This error is triggered though the intended use, of that dialog option.
It happened on all 5 of the 5 runs tested today.
(I am not sure if that is the desired behavior or not.
I would imagine that selecting "Say Nothing", would lead the player to an End Dialog option.)