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tiny-renderer's Issues

How fast is it?

Hi there!

Very impressive (and cute) project. I get that this is an educational project and performance wasn't the goal, but I was wondering how fast your tiny renderer is? It would be good to include that information in the readme, and maybe a basic benchmark.py script.

I'm asking because I've been working on 3D environments for OpenAI Gym which use OpenGL, and OpenGL is often a pain to use when rendering headless. When running on a cluster or remotely, you need a virtual frame buffer. Different GPUs can have different capabilities, etc. If there was a way to extend this to write simple shaders in numpy, and have a stack of transformation matrices like OpenGL, it could be an interesting solution for those of us that need basic 3D graphics :)

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