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jsbots's Issues

refactor dom based code, improve event messaging system

use a generic interface for retrieving config values from the dom such that keeping dom based code in the game is no longer necessary

hook up pub/sub events for score publishing and similar input/output operations for the engine

investigate performance optimization

there definitely are limits as to how many neurons a regular ish present-time system can handle, because of this, lets investigate some options for increasing performance as I'm pretty sure it can be increased easily within the NN calculation and processing itself

improve target placement algorithm

I think it would be most effective to basically scan all areas of the board to find out which are most distant rather than randomly generating until it works or fails

reset high score if game's time limit is changed

probably implement an edit button with a popup warning saying the high score will be reset if the game's time limit is altered

possibly track past game time scores per game time, so keep a history of all the 2 minute games, 3 minute games and so on to be able to look back for reference

add option to turn off logging messages

I think there's a certain component of slow-down that's happening with the log messages, lets just at least add an option to turn it off for now if desired

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