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vico's Introduction

ViCo

Interactive Media Design Project by Isabel Gaubatz, Romina Marsico, Olga Zimmermann Hochschule Darmstadt Fachbereich Media

Helpful Links

How to Git in Unity

https://robots.thoughtbot.com/how-to-git-with-unity For development you need to install this: https://git-lfs.github.com/

HoloLens Emulator

https://developer.microsoft.com/en-us/windows/mixed-reality/install_the_tools https://developer.microsoft.com/en-us/windows/mixed-reality/using_the_hololens_emulator

Windows Mixed Reality Tutorials

https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_100 https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_101

Holotoolkit

This project is using an old version (Holotoolkit) of MixedRealityToolkit-Unity https://github.com/Microsoft/MixedRealityToolkit-Unity

Requirements

  • Windows 10 including Fall Creators Update
  • Unity (we used Version 2017.3.1)
  • Visual Studio
  • HoloLens Device or HoloLens Emulator
  • if you're using HoloLens Emulator you also need a microphone (e.g headset, webcam)

Build (Windows 10 OS only!)

  • build project with following settings
    • switch platform to Universal Windows Platform
    • set SDK to Universal 10 or later
    • set Target Device to HoloLens
    • set Build Type to D3D
    • check Unity C# Projects
  • by clicking on Build you'll build a Visual Studio Solution

Deploy on HoloLens via USB

  • open Visual Studio Solution
  • set build mode to Release, x86, Device
  • open Debug Menu and start without debugging

Application will start automatically.

Deploy on HoloLens Emulator

Read helpful links for installing hololens emulator

  • open Visual Studio Solution
  • set build mode to Release, x86, HoloLens Emulator
  • open Debug Menu and start without debugging

Deploy takes some time. HoloLens emulator and application will start automatically.

vico's People

Contributors

rominamarsico avatar isabelgaubatz avatar rockkiska avatar

Watchers

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