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Recreation of the Local Group Selection mechanic from Halo Wars in Unreal Engine

unrealengine--localgroupselection's Introduction

UnrealEngine--LocalGroupSelection

Recreation of the Local Group Selection mechanic from Halo Wars in Unreal Engine.

Created using blueprints in Unreal Engine v4.22.

Preview Video: https://www.youtube.com/watch?v=5mQXrYxG2ew

Notes:

  • The BPC_GroupSelectionController component contains the core logic for identifying and selecting on-screen units. Add the component to your player pawn/controller & call the SelectLocalGroup event to use the group selection system.

(Content in this project may only be used in Unreal Engine projects as per the Unreal Engine 4 EULA)

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