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Cross platform .NET standard libraries for DirectX, WIC, Direct2D1, XInput, XAudio and X3DAudio

License: MIT License

C# 48.94% C++ 43.34% C 7.58% HLSL 0.13%

vortice.windows's Introduction

Vortice.Windows

License: MIT Build status NuGet

Vortice.Windows is a collection of Win32 and UWP libraries with bindings support for DXGI, WIC, DirectWrite, Direct2D, Direct3D9, Direct3D11, Direct3D12, XInput, XAudio2, X3DAudio and DirectInput.

This library targets .NET Standard 2.0, .NET 5.0 and .NET 6.0 using modern .NET API, see CHANGELOG for list of changes between commits.

Sponsors

Please consider SPONSOR me to further help development and to allow faster issue triaging and new features to be implemented. NOTE: any feature request would require a sponsor in order to allow faster implementation and allow this project to continue.

Credits

Library development, contributions and bugfixes by:

  • Amer Koleci

SharpDX bindings where used for some platforms to understand how mapping works using SharpGenTools.

Build

In order to compile, make sure no spaces are present in the solution path otherwise SharpGen will fail to generate bindings. Also, you need to install Visual Studio 2019 with the following components:

  • Visual C++ Toolset Component
  • Windows 11 SDK (10.0.22000.0)
  • .NET 6.0 SDK v6.0.100

Projects using Vortice.Windows

Samples

vortice.windows's People

Contributors

amerkoleci avatar manuelxmarquez avatar manju-summoner avatar h1cks avatar andrew-boyarshin avatar yinyue200 avatar sa-exe avatar sergio0694 avatar jpmikkers avatar dependabot[bot] avatar aminator avatar shartte avatar riqq avatar

Watchers

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