CHMM2 is an open source Theme Manager for Nintendo 3DS based on lpp-3ds.
You can help the development of this tool by making pull to solve/add these bugs/features.
Theme Manager for 3DS
License: GNU General Public License v3.0
CHMM2 is an open source Theme Manager for Nintendo 3DS based on lpp-3ds.
You can help the development of this tool by making pull to solve/add these bugs/features.
Using CHMM2 v2.8 (tried both CIA and 3dsx version. Both result in same error as above. Tried a Themes folder in root of SD and in /3ds/CHMM2/Themes.
No invalid ascii characters (i even deleted the name and re-entered to be sure.
Deleted theme and home menu data from extdata and re-generated it. Issue persists. Any ideas?
Hi, thanks for the app is amazing
I try to open the chmm2 in a 3ds jpn and works, but I change the region to usa and now I get this: error: [string "?"]: 2144: bad argunebt #1 to check
(number expected, got nil)
thanks for the support
Whenever i open up chmm2 (cia) and install a theme, it goes back to my old theme with no music
After about the first loop, the music on my themes stops playing. Help?
Hi
I'm running v2.8. When I install a radom set of themes and exit with start
> 'Exit CHMM2' the program crashes. It hangs with touchscreen fully red and upper screen has a vertical strip of random pixels.
Btw. after that crash I end up with Error: [string "?"]:18: error opening file
when trying to install the same set of themes. The issue can be fixed by re-copying the theme files to the sd card.
Error: [string "?"]:1042: bad argument #4 to 'print' (string expected, got nil) <<<<<< when trying to download any theme. Latest CHMM2 release, files in correct folders and so on. Tried to redownload the package twice, as well as deleting and re-installing the .cia twice.
Launching from HBL gives same result. After "nil)" there appears to be a random character every time, mostly "h" or a square.
Tried to use with doodlebomb and ninahaxx on 11.4 but is stucks after lunch update is coming ? Or what can i do? Thank you
Attempting to compile with build.bat (or make) after acquiring arm-none-eabi-strip fails with:
c:/devkitpro/devkitarm/bin/../lib/gcc/arm-none-eabi/5.3.0/../../../../arm-none-eabi/bin/ld.exe: cannot find 3dsx_crt0.o: No such file or directory
After looking around, this seems to be an issue from devkitARM r44, from Feb 15, 2015. Attempting to use the "fix" suggested in the dkA release post of changing -mfloat-abi=softfp in the Makefile to -mfloat-abi=hard and make clean & rebuilding results in a few pages full of:
arm-none-eabi/bin/ld.exe: failed to merge target specific data of file
and
CHMM2.elf uses VFP register arguments, does not.
For some reason this happens everytime I start it now, It just happened and I have no idea why.
Hello! I recently got CHMM2 and it was working perfectly fine! Until now every time I change the theme the music of the other theme doesn't change, it stays to the one specific themes music. I got a new theme to see if it will change but it doesn't. I moved the CHMM2 folder and theme folder with everything in it to my desktop to see if that will help, I uninstalled it and when I turned on my 3ds the last theme I put on was still active but it still has the wrong theme music not the one that comes with the theme. So I put the CHMM2 folder back in and the theme folder with the themes in them but not with the settings file but it still didn't work. Thank you if you respond to this! :)
any ideas, it's just 1 or 2 files but idk which
Yes I have seen the page about this error the other day, I'm newer to all of this stuff and could really use some assistance. It'll load the rest of the theme but not the music and gives this error after loading to some degree.
2DS 11.1.0-34 and I do have the dsp firmware dumper and have used it with it saying that that was successful so.
Firmware: 11.4
CFW: A9LH with Luma3DS 7.0
HBL Entrypoint: Homebrew Launcher CIA
Device: new3DS EUR
*hax: 2.9 alpha for 11.4
Every attempt of launching CHMM2 causes the screen to stuck in the homebrew launcher without any verbose information of what happened. I have tried to start the program several times and seeing as a handful of homebrew programs are affected of that, there might be an issue that needed to be optimized on the specific homebrew appliction.
I hope this problem is going to be adressed any time soon and i really appreciate the work you have done for the community.
Hi, thanks for the great tool. I get the error message from the title when I start the program.
Can you help me to fix it? Thank you.
I have 129 themes on my New 3DS's SD card and every time I attempt to preview a theme that contains background music, CHMM2 crashes with the following error:
Error: [string "?"]:1782: corrupt OGG file.
I can still install themes but they won't play the background music. I have tried many themes but all will crash at preview and fail to play any background music when installed (though menu sounds work fine). The OGG files in each zip file aren't corrupt and play fine on PC or when installed on via another method such as conversion to CIA and menuhax.
Is this a bug (perhaps on the New 3DS), or is there something that I am doing wrong?
EDIT: If I apply a theme without previewing it, the background music is installed and plays at the home menu.
Hello
I've been installing custom themes for a while, but suddenly I got this error.
Error: [string "?"]:1973: bad argument #1 to 'check' (number expected, got nil)
I discovered that whenever I remove the themes folder at the 3ds folder (where its supposed to be) it works perfectly fine, but when I put it back at the 3ds folder, the error shows up again.
I tried putting the themes folder at the root of the sd card and use the "scan for themes at sd" thing but it won't work, so how do I fix this?
will there be makefile ?
Hi, I'm sorry to bother you again.
When I try to use shuffle mode, I get the same error as mentioned on this post. I have tried searching around the thread for solution, deleting the extdata
, deleting the settings.cfg
file, and even renaming all of my folders, but to no avail. I should note that all of my themes work individually, and this error only appears when I try to apply a shuffle set. I'm using the .3dsx version on v2.8.
For reference, this is the layout of my /3ds/CHMM2/Themes
folder
Any help with this would be greatly appreciated. Thank you for your time.
Hi,
I'm using CHHM v2.8 on my 2DS.
I found that if the preview.png is all lower case, the theme can not be previewed.
I have to change to Preview.png.
Is this a bug or intend to set like this?
Cheers,
No mater what i do with the .smdh it looks like blender from the homebrew menu :/
When I install a theme sometimes the music from the last theme stays.
Ill Download a theme from 3DSThemes and Install it and it will have its own music but when I install a different theme that has its own music the last themes music is still there. Is this The theme creators fault or a bug in CHMM
I installed the cia of CHMM2 2.5 on emunand and when i launch it i get this error.
I noticed whenever I had a folder with the name Pokémon chmm2 wouldn't be able to show a preview or install the theme. When I changed the title to Pokemon. Without the special e character it loaded up the preview and installed the theme perfectly.
I get this error on countless themes I tried and they all got the same error please help if possible
Some theme previews will crash chmm2 after the loading bgm message.
Installing them works fine and so does previewing them withough bgm.
Here are 2 example themes that cause the crash
https://3dsthem.es/8897
https://3dsthem.es/7546
When it crashes i get the following on the bottom screen
Error:[string "?"]:1782: corrupt OG
G file.
Press A to restart
Press B to exit
Press Y to enable FTP server
FTP state: OFF
i get [string "?"]:1546:error opening zip file
Do you think that if you integrate something in your code, we would be able to save custom theme to "Home menu management" in home settings and load it after ?
it loads the theme but doesn't play the background music
Every time I attempt to dump my themes it creates a theme file that is virtually blank.
Edit: strike this. I'm just a fool for believing the preview. It would be nice if we could find a way to fix that, but if it can't be extracted from a dump than a preview probably doesn't exist. It would be nice however if the homebrew app could allow for custom thumbnails, or if it could recognize Nintendo's official themes and apply a special thumbnail marking them as such. Renaming the dump files is the best I can do atm.
it says error occured plz help rinnegatamante senpaii~~~~~
Ciao,quando provo ad aprire chmm ricevo questo errore "Error:[string "?"]:1: unexpected symbol near '<\156>' " ,utilizzo l'ultima versione che hai rilasciato,come posso risolvere?
Can the warning for NAND linking be disabled after so long? It gets annoying; aswell as the power button requirement.
Every time I run it, it asks me everytime if my nands r linked and i click NO is they r linked then when i apply a theme and go back to 3ds menu theme isnt applyed also when I go to settings menu of CHMM2 set some settings exit CHMM2 the settings arnt saved. and also says Menuhax Mode: ON
Hi,
I'm trying to run CHMM2 v2.8 on my n3ds, but whenever I open it I get this error:
Error: [string "?"]:472: error opening file.
I've been searching through the gbatemp thread for similar issues, but am coming up blank. I'm running the .3dsx version.
Here are some screenshots of my file hierarchy:
Root:
3ds/CHMM2:
I think I've installed everything correctly, but I couldn't find any installation instructions so I'm not entirely sure. I can run version 2.6 perfectly fine, but I'm having issues with using shuffled sets on 2.6 so I'd like to upgrade to 2.8 before trying to figure that out. Any help would be greatly appreciated.
Sincerely,
ratismal
A good idea would be to implement some sort of system where users could connect to a theme database and download themes over the net, stopping the need for themes to be copied over manually.
Installed multiple versions of CHMM2, even wiped sd card clean. Error message never goes away.
Hello, thanks for your hard work with this app, I waned to ask what can I do to fix this error?
Error [string''?'']:1040: bad argument #3 to 'drawscaleimage' (number expected, got nil)
thanks
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