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Box iOS Content SDK

This SDK makes it easy to use Box's Content API in your iOS projects.

Developer Setup

  • Ensure you have the latest version of XCode installed.
  • We encourage you to use Cocoa Pods to import the SDK into your project. Cocoa Pods is a simple, but powerful dependency management tool. If you do not already use Cocoa Pods, it's very easy to get started.

Quickstart

Step 1: Add to your Podfile

pod 'box-ios-content-sdk'

Step 2: Install

pod install

Step 3: Import

#import <BoxContentSDK/BOXContentSDK.h>

Step 4: Set the Box Client ID and Client Secret that you obtain from creating a developer account

[BOXContentClient setClientID:@"your-client-id" clientSecret:@"your-client-secret"];

Step 5: Authenticate a User

// This will present the necessary UI for a user to authenticate into Box
[[BOXContentClient defaultClient] authenticateWithCompletionBlock:^(BOXUser *user, NSError *error) {
  if (error == nil) {
    NSLog(@"Logged in user: %@", user.login);
  }
} cancelBlock:nil];

Sample App

A sample app can be found in the BoxContentSDKSampleApp folder. The sample app demonstrates how to authenticate a user, and manage the user's files and folders.

Tests

Tests can be found in the 'BoxContentSDKTests' target. Use XCode to execute the tests. Travis CI will also execute tests for pull requests and pushes to the repository.

Documentation

You can find guides and tutorials in the doc directory.

Contributing

See CONTRIBUTING on how to help out.

Copyright and License

Copyright 2015 Box, Inc. All rights reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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