TMX Loading Object
Loads TMX in a simple object format, a much simpler format than other TMX loaders.
Design Goals are simplicity and usability over performance. It's still a fraction of a second it seems to take to process my whole forlder of maps.
-Simplifys certain aspects of the format, for example, custom properties are alongside default ones. -GIDs have their flags removed to get easy access to Rotation and Flip -Coordinate contradictions are dealt with, like objects/rectangles (rotations can still be wrong here) -Tilesets are mereged to a lookup dictionary -Many properties are converted to correct types, like int, float, bool etc
Currently one big file, set up to glob the whole folder and turn all filename.tmx => filename.tmx.json
limitations:
-only orthographic maps (no plans for isometric, it's not of interest to me) -tile layers must be csv (not xml or compressed), might update this