richard-burns / simplemixer Goto Github PK
View Code? Open in Web Editor NEWA video mixer built in TouchDesigner
License: The Unlicense
A video mixer built in TouchDesigner
License: The Unlicense
Allow for .mov files to be placed into the bank under a new video tab. When launched videos will automatically play and have audio support.
When starting simplemixer fresh and going into PerfMode I have an FPS of 2.
If I disable cooking the container simplemixer the FPS goes of course up.
Enabling cooking this container again gives me a reasonable FPS rate of 45 to 48. And this stays as long as I dont leave
TD.
I downloaded the latest version of simplemixer.
I am working on a acer predator helios 300 with an GeForce GTX 1660TI.
TD Version 2020.46540
Win10
One to wait for experimental build?
Currently if you drag a tox to a postfx bank it breaks the system disconnecting the in1 to the first Post Effect. The same happens if you drag a post fx to a normal bank and with movs etc. Will put path checking in to fix this.
Blend modes seem to be stuck as "add"
I see you have a plan to port to the latest stable build. Do you know when you might be doing this?
When adding a Post effect into the system the slider defaults to 0 even if it's at 1.
Drop downs need to be lists. Current replicator version is fine for small lists but hangs on larger ones.
The post fx sliders don't seem to function correctly. If I add an effect, it takes effect immediately on the master output. Then if I take the slider down to 0, it still appears to be running at 100% on the master and preview. Then when I take the slider back up to 100%, the effect is completely disabled on master, but still works on preview. From here on out, moving the slider does nothing at all. The effect must be de-activated and re-added if you need to use it again.
Behavior I'd expect given the current UI:
When you add an effect, the slider starts at 0. The effect is fully enabled on the preview, and has no effect on the master out.
When you increase the slider, the effect is applied to the master output.
As a bonus, separate sliders for the preview and master could be nice.
A simple post effects system that allows you to do grading etc, bring in a tox and it does post stuff.
This will break the entire system if done by mistake. Need to disable dragging tox's and movies to the post fx slots.
Stoner issue makes the output de-rez at startup.
Bottom right panel can stop cooking.
Thumbnails sometimes wont load properly.
The clear all mappings button in settings seems to be broken. The fix for now is to right click to de-assign ui mappings individually.
Movies should have the above to be a little bit more flexible. Will probably get around to this once the new Post FX system is in place.
TD sudennly crashes when I drop matrix effect to bank.
Same thing when trying turn on component view in network.
Win10, Latest stable TD, GTX960M (with latest drivers).
Drag/drop of the toxes into the banks and the POST/FX into their place, doesn't seem to work like it did in the previous version.
When a tox is dragged to a bank if it has a reset function call that function.
RGB palette opens on output monitor when clicked first time.
Dragging on main window helps as long as you have same session open. Saving toe doesnt store window position.
Also, I think it's better to have 'Always at top' On and 'Cursor visible' Off parameters in perform by default :)
/
Let me know would you better like me to post here about these small issues, or send pull requests?
Thanks for sharing btw, I was struggling building my own setup.
New laptop arrives next week with a 4k screen. This should allow for testing a 4k upgrade whilst maintaining compatibility with 1080p on both GUI and outputs.
Would be handy
/simplemixer/container_gui/container_settings/container_general/field2
-> wrong value in parameter. It now says Emulateoutputresolutionw
in both Field1 and Field2, causing the width and height to always having the same value. Change Emulateoutputresolutionw
to Emulateoutputresolutionh
in field2 fixes this.
Thanks for nice application!
Implement a time machine TOP and do some Stefan Kraus style transitions via a little drop down menu.
Bug in crossfade. Easy fix though. The crossfade between the two composites doesnt work since the coords are incorrect between base_mix and base_addpost.
Hopefully there will as well be an overall update since the framerate is very bad running in current stable release :)
On both bank mixers I can only use the top 4 modes: Add, Atop, Average and Brightest.
The rest of the list is not clickable and show no reaction. The scroll bar on the right does not move if I try to use it.
simplemixer.348.toe
Win10
TD 2020.46540
Acer Predator Helios 300
Nvidia GeForce GTX 1660Ti
Simple Mixer seems to always open in full screen mode. When attaching second monitor to machine, nothing is affected on SImple Mixer UI
Need to fix movie thumbnails not setting themselves.
Need to add in column functionality to the composite menu.
Currently there is no way via perform mode to set the Output Resolution.
The toxs parameters are not shown when we click on top left, bottom left ... In order to show them we have to first click on postfx and then on them.
In previous versions it was possible to drag the values from the spectrum analysis to the controls for toxes etc but that seems to be not working now.
While opening loads until 100%, then freezes. The project fails to open.
w10 / TouchDesigner099.2019.12330
previous versions worked fine
The new Matrix.tox file doesn't have a locked Thumb OP.
I believe it is impacting performances negatively as the whole network is cooking all the time even when it is not dropped in a bin.
I think that locking the thumb OP at the end of the render chain should be the only action required to solve that issue.
Thanks,
Michel
GUI saved button cause crash, can't not save UI statement
Fix error at /simplemixer/container_gui/container_show/container_grid/container_postfx/container_tox6/panelexec1
Would be nice if faders had slight filter on them to stop jagged human looking crossfading.
not sure if it's experimental version related issue, but when perform window is set to 'always on top' you cannot export CHOPs to custom parameters.
Basically it runs fullscreen on startup, you can't interact with any of the elements, there is a warning message you can click ok on complaining about expressions in OSC CHOPs, which after clicking ok freezes TD. I think the issue is somewhere in UIKit.
64-Bit Build 2019.10700 Windows 10
For some reason viewers aren't updating until you move their sliders. Seems to be a cooking issue.
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