This repo hold students' work for the class "I.BA_222_GENCG.H1901 - Winter 2019" it is built on github pages (Jekyll).
Circles with same diameter, random color & opacity & random starting direction bouncing of the walls. Movement speed depends on circles near by. More circles => slower. This leads to small groups.
https://remarkies.github.io/ba_222_gencg_h1901_students/Projects/01_Circles/index.html
"Connections" is the next step of "Circles". Circles diameter a lot smaller but create a line to all near by circles. Color of lines are equal to the root circle.
https://remarkies.github.io/ba_222_gencg_h1901_students/Projects/02_Connections/index.html
"Fading" is the next step of "Connections". Allowed distance to draw a line is a lot bigger but not nearly as many points are being generated.
Following code combines color to a brighter color:
blendMode(LIGHTEST);
https://remarkies.github.io/ba_222_gencg_h1901_students/Projects/03_Fading/index.html
Project in between. Tried to animate grass.
https://remarkies.github.io/ba_222_gencg_h1901_students/Projects/04_Grass/index.html
Combination of "Circles", "Connections" & "Fading" including a gravitation hole.
https://remarkies.github.io/ba_222_gencg_h1901_students/Projects/05_Atom/index.html
Basic attempt bringing lines to flow.
https://remarkies.github.io/ba_222_gencg_h1901_students/Projects/06_Fluid/index.html
Based on "Fluid". Fading added to receive stardust. Due to random speed it looks after a while like it has multiple layers.
https://remarkies.github.io/ba_222_gencg_h1901_students/Projects/06_Fluid/index.html