Comments (2)
SourceIO stores mounted content inside of blend file in the section called mounted resources. If you moved them you need to update paths to resources. To delete addon, first disable it and restart blender, then you can remove it
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turns out that was my problem, after poking around and opening SFM I noticed that there were all kinds of other things that had to be done, now that I have, SourceIO is working again
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Related Issues (20)
- source 1 maps import with [almost] all textures missing HOT 3
- addon crashes when trying to load other entity HOT 3
- How to load textures HOT 6
- Error when trying to uninstall addon HOT 1
- Textures dont load in blender 4.0 with latest 5.2.0 addon version (not master one) HOT 1
- source.io "can not contain null bytes" error HOT 4
- Specific, Unnamed but providable MDL's refuse to be imported HOT 6
- Problem with texture loading while opening a TF2 BSP Map file HOT 2
- Missing part of the map (TF2 Maps) HOT 1
- Failed to find WorldNode resource HOT 6
- Source 1 BSP import animated texture support HOT 1
- Error inport from file. HOT 2
- CS2 UV maps differ from imported textures HOT 4
- error on importing script rig HOT 1
- Add a feature to import map vphys file HOT 2
- mesh object has no attribute use_auto_smooth HOT 1
- $DetailBlendMode0 - Better Method
- LoadError HOT 2
- Missing instances in CS2 HOT 8
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