rednesto / boxoutils Goto Github PK
View Code? Open in Web Editor NEWA sponge plugin to control blocks and mobs loots, right-click to harvest and more
Home Page: https://ore.spongepowered.org/RedNesto/Box-O'-Utils
License: MIT License
A sponge plugin to control blocks and mobs loots, right-click to harvest and more
Home Page: https://ore.spongepowered.org/RedNesto/Box-O'-Utils
License: MIT License
This way we can have artifacts compiled on each push so everyone can test changes without waiting for a release.
The HOCON parser breaks if the input uses different LE than the OS's default, and a few people already had this issue.
The parser error message does not indicate this is a LE issue at all, so the plugin should check if one of its configuration file has "alien" LE and, if so, send a warning to the console/CommandSender.
It should work pretty much the same as BlocksDrops, but when reeling in the hook.
Todo list:
Suggested by baibo#3746
on Discord.
In places like mobsdrops targets it should be possible to use modid:*
or event *
instead of a specific id.
Such wildcards have lower priority than complete ids, only one can be processed at a time:
mobs=[
"*" { // lowest priority of all
}
"minecraft:*" { // higher priority than * but lower than minecraft:sheep
}
"minecraft:sheep" { // highest priority of all
}
]
Suggested on Discord by baibo#3746
They have JitPack artifacts that can be used at https://jitpack.io/#bloodmc/GriefDefenderAPI
While implementing FishingDrops, I noticed that experience appears in the fishing hook and not at the player's location like in vanilla.
The only way to fix that is to move experience handling in CustomDrops listeners, and handle it in each listener like vanilla would.
Each crop type should have its own set of requirements
Requested by Opsiq#1418
on Discord
Can I have an example for when i break an ender dragon skull, it give 2 ender dragons skull ? it give only skeleton skulls ^^'
Hello!! Could you add support to ByteItems ? ByteItems saves ItemStacks to a database. Several plugins implement ByteItems to have a central database with ItemStack definitions. ByteItems has an API to retrieve ItemStacks:
pls add support for
https://ore.spongepowered.org/Yeregorix/AutoPickup
would it be possible to only allow natural ores to be considered rather then everyore (the issue im seeing is that a player could silktouch a ore and just constantly mine it over and over
A biomes
requirement for CustomDrops that allows to limit drops to the specified biomes.
Requested by Erendir#4836
on Discord.
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