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unity-lite-fsm's Issues

Add Tests for StateReflector

StateReflector is untested. It needs tests to verify:

  • GetStates() creates a state for every entry of T.
  • GetStates() finds the correct methods regardless of their accessibility
  • GetStates() finds the correct methods when alternate syntax is used

Add README.md

The project needs a simple README. It should be short and sweet with the following topics:

  • Overview of the tool / using the tool
    • StateMachines are bound to Enums, and mostly communicated with using the enum
    • Designed for Unity, though it isn't required.
  • Rationale
    • Meant to be a lightweight solution for state machines, that uses composition to enforce state calls, but doesn't impose inheritance.
    • Based off StateKit's StateKit Lite
    • States as collection callbacks instead of objects allows less boilerplate
    • Reflector utility allows users to easily create states without hiding functionality. Allows for custom function naming.
  • Installation instructions
  • Contributing

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