Comments (2)
Are you sure about X-Wing vs. TIE? I don't remember how that one should behave.
For X-Wing, the game simply has no support for the joystick throttle, the mapping in the DLL is working fine (as far as I know) but it doesn't help because the game simply does not support a throttle axis.
To put it differently, all the DLL can do is make it work as well as a joystick would.
There probably are gamepad-to-keyboard mapping tools that can do something, but note that the older games only had 4 different throttle settings, so it's not going to work great either way.
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I managed to fix this by disabling joystick emulation and using original games joystick settings.
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Related Issues (20)
- Flickering issue HOT 12
- XWA Crashes with 3D Hardware turned off
- LOD Distance in X-Wing and TIE Fighter HOT 3
- TIE Fighter 320x200 8-bit and 640x480 8-bit modes hang on mission load HOT 2
- Joystick Option Request HOT 5
- Request to make compatible with Tie Fighter Reconstructed HOT 6
- When MSAA is disabled this causes graphical corruption when running with ReShade HOT 8
- Fix XWING95/TIE95 keyboard input in bordered windowed mode or provide borderless "windowed" mode (was "DxWnd support") HOT 15
- Benchmark color conversion HOT 7
- Whole screen dims out when targeting capital ships HOT 13
- Request to make compatible with XBox One pad on Windows 7/later HOT 3
- request gamma correction for ScalingType 1 HOT 6
- Joystick deadzone investigation HOT 5
- "Direct3d texture load: parameter incorrect" Error when loading into mission. HOT 2
- AVI support cutscene request HOT 3
- xwing special edition [gog] (XWING95.EXE) ddraw downgrade video quality HOT 2
- Direct3DTexture:Load error HOT 2
- Bugged mipmap setting HOT 7
- Screen goes (almost entirely )black when using the .dll
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