Gives the head of a player.
- /playerhead : Give player head
# Spawn ($player is Player class)
$skin = $player->getSkin(); // skin
$skin = new Skin($player->getName(), $skin->getSkinData(), $skin->getCapeData(), $skin->getGeometryName(), $skin->getGeometryData()); // for item name
PlayerHead::spawnPlayerHead($skin, $player); // Skin - Position - Yaw - Pitch
- Add Config
- Handle death event for give head