"THE-12-DAEMONS-OF-XMAS" is an adventure/puzzle game with a dark humor twist, set in a whimsically dark version of the North Pole.
It revolves around battling or outwitting 12 Daemons, each representing a twisted version of the 12 Days of Christmas.
The game is being developed for a demo release on itch.io
- LVL-01 to LVL-04: Custom background music tracks for each level.
- MUSIC-BOX.mid: MIDI file for a music box theme.
- MusicGen: Notebooks for AI-driven music generation.
- SOUNDTRACK-PROMPTS.md & SOUNDTRACK.md: Documentation for soundtrack creation and prompts.
Progress: Music composition complete for demo levels. AI integration in progress.
- Design Documents: Includes
DESIGN.md
,DISTRO.md
, and more, outlining game design, distribution plans, and development strategies. - Level Design Docs: Details on background, music, and key elements for each level.
Progress: Design and distribution strategy finalized. Level design documentation in progress.
- Folders for different graphical elements like
BACKGROUND
,BOSS
,CHAR
,NPC
, and more.
Progress: Art assets for initial levels complete. Ongoing work on advanced level designs.
- Python scripts for core game mechanics (
CORE.py
) and individual levels (LVL-01.py
toLVL-04.py
).
Progress: Core gameplay mechanics established. Level scripts under refinement.
- Scripts for integrating AI-driven video diffusion (
SVD-TUNER.py
,SVD.py
). - Jupyter notebook for image-to-video transformations.
Progress: AI integration underway. Tuning and testing in progress.
index.html
: Landing page for the game.
Progress: Basic web interface complete. Enhancements for user experience ongoing.
LICENSE
: Details on the game's licensing.README.md
: This documentation.main.py
: Main executable script for the game.
Progress: Licensing and general documentation complete. Main script under final review.
- Finalizing level designs and scripts.
- Enhancing AI integration in music and video diffusion.
- Polishing web interface for demo release.
- Community engagement and feedback collection on itch.io.
- Completion of demo version within 24 hours.
- Launch on itch.io for early access and feedback.
- Further development based on community input.