Comments (4)
any news about the implementation of these features on the gpio?
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That would be amazing! I already made a real c64 imlementation as a prototype with soarer's keyboard solution mentioned on this link: #6
It works perfect with 1084 CRT monitor. BTW, I use 2.0 version with Commodore 1084 monitor. New versions of BMC64 are not adjustable to correctly match CRT scanlines with the pixels (changes on the offset and overscan commands). When I have time I will create an issue form on that to describe the inability of newer versions on 1084 monitors.
This is the implementation that I made:
https://www.facebook.com/groups/commodoresixtyfour/permalink/10156140173577172/
Also that GPIO access will be very useful on creating a micro portable BMC64 lite emulator with designing a good printable case for pi zero.
Thanks for this great work. I already stopped using real hardware at least for a while.
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Navigation functions were added to GPIO config 1. Other functions mentioned are available using a gamepad.
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Related Issues (20)
- Tape game freezing with BMC64 v4.1 HOT 5
- Compatibility with the USB Amiga/1351 "The Mouse" HOT 1
- Mouse click problem in c64os.
- Feature Request: Hardware I/O HOT 2
- successful build using Arm GNU Toolchain (12.3.rel1) report HOT 2
- Directories littered with invisible files HOT 2
- communicate with host computer via Ethernet HOT 2
- Supported sync on DSI connected screen HOT 3
- Feature request: Support less/greater key on german QWERTZ keyboard
- Feature request: Add MicroMys as controlport device
- Wont boot on Pi 3 a+ HOT 5
- Issue with Secret of Monkey Island HOT 4
- accentual.com TLS cert HOT 1
- PET Keymap Problem HOT 5
- PET Drives Change Model is always None HOT 4
- Tape Drive Emulation Unreliable HOT 7
- Two new (simple) feature requests
- Question: Support for GPIO audio PWM module HOT 3
- Audio out via jack on Pi Zero HOT 3
- flipping disks with .m3u ? HOT 6
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