ragath / monogame.spritesheet Goto Github PK
View Code? Open in Web Editor NEWEverything you need to load and draw sprites from spritesheets in MonoGame!
License: MIT License
Everything you need to load and draw sprites from spritesheets in MonoGame!
License: MIT License
Implement Sheet packing/re-packing.
When I generate a sprite sheet I have access to each sprite's source rectangle, plus its "origin", which is the offset from the new cropped sprite's top-left corner to where the original sprite's top-left corner was. Correct? Is there a way to get the original sprite's center point too?
The reason is I want to be able to rotate a sprite around its center point, but I don't know where its actual center point is.
Trimmed sprites create unwanted movement on packed sheets #1
Should really have a NuGet package for this library as it's sooo useful :D
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