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face-morpher's Introduction

3D Face Morpher

This project transforms a generic 3D facial model into another one using a person’s facial features. This system is part of the work described in the following paper:

[Face Lift Surgery for Reconstructed Virtual Humans] (http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6079374&tag=1)

Build

Navigate to the directory and make!

Usage

The system takes the following input parameters:

  • <faceMesh.obj> A 3D model of a generic face.
  • Calibration matrices of the cameras used.
  • List of images used for triangulating facial features.
  • List of correspondances in the input images.
  • Indices to the same previous feature points in the generic facial mesh.

Citacion

If you use this software for scientific purposes, please don’t forget to cite us! Thanks!

@inproceedings{pages2011face,  
author={Pag\’{e}s, R. and Arnaldo, S. and Mor\’{a}n, F.},  
booktitle={Cyberworlds (CW), 2011 International Conference on},  
title={Face Lift Surgery for Reconstructed Virtual Humans},  
year={2011},  
month={Oct},  
pages={249-253},  
doi={10.1109/CW.2011.13},}  

face-morpher's People

Contributors

rafapages avatar

Stargazers

Vincenzo Armandi avatar Liviu avatar Snow avatar Andrey Smorodov avatar  avatar Haipeng Wang avatar  avatar John Docter avatar Jasson avatar  avatar  avatar  avatar  avatar phylony avatar  avatar  avatar  avatar fun_dl avatar Tuo Chen avatar  avatar Joffre avatar Phenix Yu avatar  avatar Theun Kohlbeck avatar A-GM avatar  avatar

Watchers

 avatar  avatar  avatar kevin zhou avatar Snow avatar

face-morpher's Issues

how to run faceMorpher ?

i had compiled source code ,but i can not run faceMorpher.can you give a example of parameter at below?
such as ,cameraCalibrationFile, imageListFile, controlPointCorrespondances, controlPointIndices;
I set the parameters according to my own understanding,but only get a wrong result
for example;
3D Mesh file abi.obj read with 112008 vertices and 224292 triangles.
Reading 6 camera parameters... done!
Reading image list file... done!
Reading control point correspondaces file... done!
Reading control point index file... done!
Setting transformation pyramids... done!
3D mesh file face.obj exported with 69 vertices and 0 triangles.
3D mesh file CPs.obj exported with 68 vertices and 0 triangles.
3D mesh file abi_transformed.obj exported with 0 vertices and 0 triangles.

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