raeswolf / floauction Goto Github PK
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Bukkit plugin for auctions
Could you add a feature that allows floAuction to hook with chat plugins like HeroChat and specify what channel to broadcast auctions in and what channels not to broadcast at all? It would be very useful. Thanks.
-Time
Prior to updating this plugin, Crackshot displayed the weapon's name in auctions, after updating it displays it as the real item.
EX:
Before- "_ is auctioning 1 Olympia Shotgun"
After - " is auctioning 1 Stick"
The item is named "Olympia" in-game but when you auction it it says you are auctioning a stick.
EDIT: Just tested this. It converts every renamed item to it's original name.
Rename a stick to "Test" auction it and it says "[username] is auctioning stick!".
allow-renamed-items: true
As the title says, Flo is not keeping my config. I have tried 4 different versions, but none of them seem to work. I get the same result each time.
Tried Versions:
2.9.2
2.10.3
3.0.0
3.0.2 (Or Latest)
Config before reloading plugin: http://pastebin.com/Tpjez84V
Config after restarting server or reloading plugin: https://pste.me/#/tylerronek/U7tnvllrhdcCVzrpMNqUA6taowB2iRt0
Latest.log: https://pste.me/#/latest.log-floauction/C399Q8G6xIVSqT5rGtI1ro3GHAXUSetL
This server is running Cauldron-MCPC-Plus version git-Cauldron-MCPC-Plus-1.7.10-1.1231.04.209 (MC: 1.7.10) (Implementing API version 1.7.10-R0.1-SNAPSHOT)
Plugins: 04.01 05:58:54 [Server] INFO [05:58:54 INFO]: Plugins (55): WorldBorder, GroupManager, ItemRestrict, Craftconomy3, HeadsPlus, QuickShop_and_Towny_Interop, BossShop, Vault, KitsPreview, ColoredTablist, CapsBlock, PvPControl, RandomTeleport, ChestCommands, WhatIsIt, ColoredTags, OpenInv, BanManager, ProtocolLib, Votifier, HolographicDisplays, QuickShop, WorldEdit, Towny, StaffMonitor, AutoResponse, MotdManager, SimpleAutoAnnouncer, KillerMoney, Questioner, BarAPI, WorldGuard, Commandspy, WGRegionEvents, TekkitCustomizer, Lottery, Marriage, FTBHelper, Lockette, ClearLag, AutoSaveWorld, Essentials, floAuction, CommandSigns, Prism, EssentialsChat, WGCustomFlags, AsyncWorldEdit, TownyChat, EssentialsProtect, EssentialsSpawn, VanishNoPacket, Smileychat, Autorank, EnjinMinecraftPlugin
Any Help would be greatly appreciated!
Thanks
/bid x y can cause an over bid above what the user asked to bid.
Steps to replicate:
One players auctions:
/auc 64 100 1000 59
Second player bids:
/bid
A third player bids:
/bid 0 300
Player three then has a bid up for $1000, well over what they asked their max to be.
(/auc about and /auc ? doesn't state a version number.)
There is a way to prevent players to do /bid in the last second of the auction!?
Thanks..
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