r2d2meuleu Goto Github PK
Type: User
Type: User
Recreating the Dead Eye mechanic from Red Dead Redemption
A Godot Plugin to add an implementation of the Valve Response System
Modifying Unity's "Rebinding UI" sample script to do checks for duplicate bindings and swap them and stuff
Red Dead Redemption 2 dialog system in Unity
Goal oriented action planning implementation for Godot Engine based on ReGoap library
An editor extension for the Unity game engine.
My personal library of GDScript codes for 3D projects, written in a simple way to be easy to adapt.
Physics based first person character controller in Godot
3D rope for Godot 3.x
Load GDScript and Godot shader source at runtime
Scene based level generation for Godot.
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
An editor plugin for Godot 4.2+ to help you with designing your levels and quick prototyping. It currently only supports asset placement.
Management of scene loading in a Metroidvania fashion for Unity.
:page_facing_up: Gives the list of scripts in the current scene with gameobject reference.
GitHub Action to download and install Unity on Ubuntu, macOS or Windows. Based on Unity Hub
Bootleg 2D Metroidvania Souls-like game
SimpleGOAP is a lightweight C# implementation of goal oriented action planning.
An example of rendering decals on SkinnedMesh Renderers in Unity.
When gameobjects collide what decides the rules of how they interact with each other? Are they slippery like ice, bouncy like a ball, or is it like dragging a block of cement? In Unity, the colliders can have a material assigned to them - physics materials. The physic materials of these colliders with materials will be visible when they are slidin
Procedural generation of 3D maps with snappable meshes
A networked Soldier76 vs Genji overwatch clone in Unity3D
Unity project - impale NPC and pin to wall
Rust inspired electricity system in Unity.
Recreating the Ink System from Splatoon
Screen Space Global Illumination for Unity Universal Render Pipeline
A Godot plugin that manages State Machines & State transitions
A Performant System.Action based Static Update Manager for Unity
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.