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A tiny webserver for game development (modification in this fork: with my patches it's possible to send bigger data blocks in one go through the webby-send-functions, but please keep in mind that sending large data can kill your framerate because webby keeps sending until all data is written to the socket and stalls your mainloop if it's called from there! I've tested in on an embedded linux machine with files up to 5MB)
License: BSD 2-Clause "Simplified" License