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broman ratismal

box's Issues

Endgame content

Supersedes #4.

Once you make it to / through the vanilla endgame, there's not much of a point to doing things on the server, to an extent. I've been thinking this through for the last few weeks, and have a couple ideas / systems / ... that can be added. I'll probably work on actually implementing these slowly over time, but if you want to open a PR to add one or more of these then go ahead.

  • Virtual items
  • Item production automation
  • Player/Faction statistics
  • Non-vanilla items / enchantments
  • Custom mobs / bosses
  • Player "stats" that can (positively!) affect gameplay

minecraft <-> discord bridge

incorporate a chat bridge so that we can see minecraft messages in discord and vice versa, allowing us to communicate with people actively playing even if we aren't

Player profiles

An aesthetic addition~~~

Players would be able to "level up" specific player statistics for a player "/profile". This would include level ups for
-Charisma: talking/chatting in global (other chat channels would not be supported)
-Endurance: walking/running/swimming/flying across the map distance wise
-Strength: mobs hit/blocks broken
-Creativity: blocks placed/blocks altered
-Coding: commands ran
(plz suggest more generic and broad topics for leveling)

All of these would be weighted certain ways which attribute to an overall score. Which would be able to be pulled up with a "/profile leaderboards" or "/profile top"
-Score: weighted average of main level up statistics.

Something something eventually these could turn into attributes and help with End Game Content creation/boosting.

fix faction flight being disabled when you kill mob stacks at range

you can kill any singular mob with a bow and arrow and it won't disable faction flight, whereas if you try killing mob stacks, faction flight is disabled because of combat

this behaviour should be fully consistent - so either back to how vanilla handles it or any ranged kills disabling faction flight.

fix friendly mob breeding

trying to breed any friendly animal (cows, chickens, sheep, etc.) doesn't work as intended

only one of the animals in the stack gets the wheat, and you cant feed different one.

the intended behaviour (imho) is that we should be able to feed any mob in a stack, so that all 8 animals can breed. right now, it's as if we have 8x less animals since we can only feed 1 animal in a stack of up to 8.

harvest and replant

It's quite annoying having to go over a big wheat farm two times just to replant seeds, so a feature to break the crop and then replant would be quite nice

Im sure more people would like this approach too

add mewna

i think it would be cool if mewna was in the game

expose information about the server

as you may know, the koala faction has a bot, and it'd be quite cool to query info from the server such as faction resources (only our own of course), faction members, general server info etc.

this is obviously a lot of work for a small minecraft server and is probably never going to happen, but it would be quite cool

end game content

there's not much to do when your faction has done almost everything you could ever want, so adding more non-vanilla content would be great

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