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邱昌杰's Projects

geekserver icon geekserver

基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!

genshingameplay icon genshingameplay

参考Genshin的GamePlay框架,包括战斗、解谜,持续开发中,未来将会加入AI、剧情

goap icon goap

A multi-threaded GOAP system for Unity3D

gpu-gems-book-source-code icon gpu-gems-book-source-code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

guidetool icon guidetool

实现游戏中轻量引导功能的小工具。Making a simple ScriptableObject for bootstrapping

horde3d icon horde3d

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

hover-racer-training icon hover-racer-training

This is learning project how to build the fast-paced futuristic hover racing game in Unity from Unite Training Day.

htframework icon htframework

Unity HTFramework, a rapid development framework of client to the unity.

hxengine icon hxengine

HXEngine is a cross-platform open source game engine developed by personal

ilibjingle icon ilibjingle

Automatically exported from code.google.com/p/ilibjingle

jengine icon jengine

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

jwengine icon jwengine

一个跨平台的c++<->lua服务器快速解决方案

kcp icon kcp

:zap: KCP - A Fast and Reliable ARQ Protocol

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