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Geolosys Custom Ore Samples

Geolosys is a cool Minecraft mod for ore generation. It includes samples on the surface. This is a demonstration of a set of CraftTweaker and ContentTweaker scripts to add ores with custom ore samples.

Custom ore sample for Cobalt

The ores

This example uses Tinkers' Construct Cobalt Ore and Ardite Ore. They are configured to generate in the overworld, so the sample textures use Stone as a base, instead of Netherrack. You may use any texture you wish.

There is a companion resourcepack to give the Tinkers' Cobalt Ore and Ardite Ore blocks stone textures as well.

The pieces

scripts/tinkers-ore-samples.zs

This is the heart of the demo. It is the script to create the custom sample blocks. New samples are added to the associative array named samples and the script takes care of the rest. The new blocks names are prefixed with sample_.

scripts/tinkers-ores.zs

This is the CraftTweaker script to add the ores, with our custom samples, to the Geolosys ore gen.

resources/contenttweaker/blockstates/sample_*.json

This is where the textures for the samples get set.

  • particle is for the particles on block breaking
  • all is the texture of the ore, this can include transparency. If your textures require two layers, such as the Tinkers' ores, this is where you set the upper-most layer
  • base is the texture that all will be overlaid upon. If your textures require two layers, such as the Tinkers' ores, this is where you set the bottom layer

resources/contenttweaker/lang/en_us.lang

This is the English language file for the sample block names.

resources/contenttweaker/models/block/sample.json

This is my modified version of the stock Geolosys Sample model. It provides a second layer for textures with transparency.

/resourcepacks/PipCraft-1.0.zip

Part of another project. Vanilla-style textures for Geolosys, as well as overworld-style textures for the Tinkers' ores. The Geolosys textures were created by and realeased as Minecraftic Geolosys I removed the CTM, as I didn't care for it, and incorporated it with my Tinkers' textures. As for the name, it's intended to be a companion resoucepack to a modpack that's in development.

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