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armory's Issues

Selecting a unit that doesn't exist

If the user searches a new unit, then picks an older version of the game, the unit list isn't refreshed and the user can select a unit that doesn't exist. That's a crash.

size

[2:33 AM] nandemonai: "Size" is truncated in the simple overview
[2:34 AM] nandemonai: *if negative

multiplatform

it would be nice to get this running with mono or smth

print crashes

register a generic handler so the program doesnt crash before printing the reason

tooltips for splash radius

The two types of splash radius are currently differentiated by their position relative to the damage and suppression lines respectively. A more explicit tooltip would be helpful.

ZZ_4 robustness

change picture lookup code to default to the WIP picture [search deprec to find], so that if ZZ_4 and NDF_Win are mismatched, crashes from picture lookup are avoided

method to search from another program

Hi,

I am currently writing an offline deck parser and was in the process of creating a detailed unit viewer. Would you accept a feature that could send a search request over IPC (eg. tcp socket) to your armory app and show it there ?

deckbrowser

pathfinder heuristic

if in PC/ some version folders start with letters it will prioritize those, it should start with number-only folders

Country multiselect

CTRL+Click should allow multiple countries to be selected at once, or premade coalitions should be added.

default version clarity

Pathfinder picks the biggest version for default, prioritizing lettered folders over numbered ones. This behavior would not be obvious to a naive user. It would be nice to have a line on the GUI saying which file default, or the currently selected version, points to.

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