Adrien Destugues's Projects
A game of chain reactions taking place in a nuclear reactor.
Small processor disassembler suite
Improved version of the DCMO5 emulator
Tools to read Dragon32 VDK disk image files
Patches welcome, see https://www.flashrom.org/Development_Guidelines#Patch_submission
Native UI for Google-Code-In website
Driver for GBS8200 board to get it into line doubling mode
A simple getconf(1) implementation for use in Termux.
Giddy 3: Reasonably Special Edition
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Godot Engine – Multi-platform 2D and 3D game engine
Test for a GStreamer leak...
GStreamer rendering to an SDL2 texture
Various tools and patches used to analyze Haiku's performance, security, correctness, etc.
FMOD API-compatible library for Haiku
Cipher and decipher data in intel ihex files.
Haiku infrastructure as code
Porting Tecgraf's IUP to Haiku
A game where you need to collect items in different levels - by rotating them to readjust platforms, walls, etc.
Modular virtual analog software synthesizer and sequencer for 4KB and 64KB intros
Layout library for the BeAPI
A cross-platform library to access USB devices
Adding Haiku support to libusbx
opeen source firmware for the Sony LiveView
lpstyl is a Non-MacOS StyleWriter driver.
A music tracker in Qt, for use with the Atari Lynx soundchip.
Basilisk II and SheepShaver Macintosh emulators
A set of mah jong tiles to use in computer mah jong games.
Screensaver for Haiku