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glmvs's Issues

How would I limit the number of maps in GLMVS?

The server I admin on has a ton of maps, over 350. Most of those are ttt maps. So whenever we play ttt, we have an overload of maps, and voting doesnt really work as everyone votes for a different map, and it usually gets a random map. I couldn't figure where to limit the amount (I poked around in the code but didn't see anything that seemed like it) So could you please help me limit the amount of maps shown?

GLMVS Bugs/Issues to Fix/To-do

  • Adding a non-existent map would break everything.
  • Sometimes votes are off-synced from the correct maps. (clientside) (Tested)
  • Adding a check that if the hook was called doesn't get called ever again.
  • TTT was broken and untested on GLMVS.
  • ZE was broken and untested on GLMVS.
  • Add The Stalker gamemode support.

GLMVS does not pick up PNG files

It downloads them, yeah, but at the map list, the icons doesn't show up. Icons are at 150 by 150, they're PNG, and they're in the garrysmod/maps folder.

Error when first join

I get this error when I join my own server:

[ERROR] addons/glmvs/lua/sh_addmaps.lua:1: attempt to index global 'GLMVS' (a nil value)

  1. unknown - addons/glmvs/lua/sh_addmaps.lua:1
  2. include - [C]:-1
  3. unknown - addons/glmvs/lua/autorun/autorun.lua:18

[ERROR] addons/glmvs/lua/cl_init.lua:9: attempt to index global 'GLMVS' (a nil value)

  1. unknown - addons/glmvs/lua/cl_init.lua:9
  2. include - [C]:-1
  3. unknown - addons/glmvs/lua/autorun/autorun.lua:19

Fresh install, running Zombie Survival.

To reproduce: Join a server with GLMVS is my best guess.

GLMVS Bugs/Issues to Fix/To-do 2

  • Votemap will vote for the wrong map due to the IsNonExistentMap.
  • TC-Admin/Whatever SRCDS Web-Consoles doesn't receive any output from GLMVS. (Not sure)
  • TTT Gamemode Settings is broken (again... maybe)
  • Server Listing gives out the wrong host IP.

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