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Graphical utility to confine the cursor for games that do not natively do so, and prevent the cursor from interacting with secondary or tertiary monitors.

License: GNU General Public License v3.0

C++ 91.99% QMake 2.79% Python 5.22%
cursor cursor-movement gui-application qt utility windows windows-utilities

cursor-locker's Introduction

Cursor Locker

This is a program that confines your cursor to any game or application window, for games that do not natively do so and cause problems with multiple monitors where the cursor might escape onto the second or third monitor and issue unintended inputs.

Downloads

You can download a pre-compiled build in the releases section, which has been compiled with MSVC19 using Qt version 6.2.1. While Qt is cross-platform, the project relies on WinAPI to function, therefore only a Windows build is available.

Building

If you plan to build the project yourself using the intended method, you will need a Qt6 Environment and a copy of the needed Qt runtime DLLs to make it portable, which you can acquire by running the windeployqt.exe binary that ships with Qt, like so: windeployqt.exe C:\path\to\binary\cursor-locker.exe -- you can also find the Qt runtime DLLs included in the pre-compiled release, or in the Qt install directory.

The repository includes a Qt .pro project file which you can use to compile the project, assuming you have a Qt/qmake environment, and a compiler compatible with Windows libraries, such as MSVC17 or MSVC19.

Demo Gif

cursor-locker's People

Contributors

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astusrush

cursor-locker's Issues

Crashes randomly when set to "Window Title" and working with Skyrim

I am playing the original Skyrim release (the November 2011 one) and the application will crash at random times. I've had it crash when I was just launching Skyrim, and I've had it crash after an hour or two of usage.

It doesn't affect the function of the application. Just a bit annoying to have to re-open it once in a while.

I'm not sure if the application keeps a log anywhere, but I've not been able to find it.

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