project-sloth / ps-weedplanting Goto Github PK
View Code? Open in Web Editor NEWProject Sloth Weed Script
Home Page: https://www.discord.gg/projectsloth
License: GNU General Public License v3.0
Project Sloth Weed Script
Home Page: https://www.discord.gg/projectsloth
License: GNU General Public License v3.0
Sometimes when you use the items and get the textui and the plant prop and you are about to place it freezes and you cannot do anything
im having an issue being able to figaure out how to get into the weed lab to process the branches, ive tried moving he bench and the target and prob doing it wrong as im still new to coding and development , but theres no code besides the props inside the interior for info about it. nothing for spawning into the lab to start the process, or leaving it.
The size of the plants doesnt update without a restart
I would appreciate if you could make it ESX compatible.
Installed this script, added sql, allows you to plant, maintain and harvest. When u try to "ProcessBranch" it does the animation but doesn't do anything else. No errors thrown in console/f8.
I'm gonna go on a limb and assume it's this part 'item.info.health'. I don't see where it's grabbing info.health anywhere. Maybe blind but i don't think there is. This is the only thing i see that could cause this.
I keep getting multiple plants per seed. E.g If I plant 1x Female seed it plants 2-4 seeds then finishes all in the same location.
Not sure if it's just me I'm going to re download the script and reinstall.
if multiple plants are planted too close together, the plants disappear
every weed plant in the city when you 3rd eye it says check weed plant witch conflicts with other scripts what needs a 3rd eye action to do something with it
When I attempt to remove plants I get this error;
Invalid Lua type in __data handling line 417 in clientlua of this resource.
DB is connected and is saving plant meta so unsure what's causing this.
[script:ps-weedplanti] Unable to determine current resource version for 'ps-weedplanting'
Health will slowly go down no matter what pretty much. Will go back up by a few % sometimes too.
--- Growing Related Settings
Shared.rayCastingDistance = 15.0 -- distance in meters
Shared.ClearOnStartup = true -- Clear dead plants on script start-up
Shared.ObjectZOffset = 0.0 -- Z-coord offset for WeedProps
Shared.FireTime = 10000
Shared.GrowTime = 60 -- Time in minutes for a plant to grow from 0 to 100
Shared.LoopUpdate = 15 -- Time in minutes to perform a loop update for water, nutrition, health, growth, etc.
Shared.WaterDecay = 2 -- Percent of water that decays every minute
Shared.FertilizerDecay = 2 -- Percent of fertilizers that decays every minute
Shared.FertilizerThreshold = 40
Shared.WaterThreshold = 40
Shared.HealthBaseDecay = {7, 10} -- Min/Max Amount of health decay when the plant is below the above thresholds for water and nutrition
When I go to plant the weed it never actually plants and instead gets frozen on my screen along with the draw text. I cant plant or cancel. This is using the latest version.
After planting two, I can continuously press e to keep opening up a progress bar for planting another. However, this does not actually seem to spawn an object in the world. No errors in client or server console.
not a issue sorry just a suggestion
Is there any issue with the weed plants getting poofed i.e. disappearing? Because some of our players are reporting that the weed plant gets disappeared after some time.
It should me nice to have so you only can plant weed on certain materials like (Grass, dirt, sand) etc,
Right now you can plant everywhere in (trashcans, house walls, benches) etc,
I can't feed & give water to the plants.
I got water_bottle in inventory & nothing happens..
if destroying the plant as PD, the fire will throw an error. If you comment out the client event, or get rid of coords on WeedPlants[entity].coords it will skip it, and just delete the plant.
Plant's disappear even on the latest version. Verified food and watering and nutrition is working but will leave the plant and come back or after a storm and the plants will be gone.
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