Full featured Cross-platform GameBoy emulator. Forever boys!.
$ cargo run -- "roms/Boxes (PD).gb"
Gameboy is developed by Rust, and fully tested on Windows, Ubuntu and Mac.
_n_________________
|_|_______________|_|
| ,-------------. |
| | .---------. | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | `---------' | |
| `---------------' |
| _ GAME BOY |
Up | _| |_ ,-. | ----> Z
Left/Right <--- ||_ O _| ,-. "._,"|
Down | |_| "._," A | ----> X
| _ _ B |
| // // |
| // // \\\\\\ | ----> Enter/BackSpace
| ` ` \\\\\\ ,
|________...______,"
Thanks for Blargg's Gameboy hardware test ROMs, I can simply verify my code. You can find the way how to run tests in go.py
.
Test Name | Result |
---|---|
cpu_instrs | |
instr_timing |
- https://github.com/gbdev/awesome-gbdev
- http://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html
- https://ladecadence.net/trastero/listado%20juegos%20gameboy.html
- http://romhustler.net/roms/gbc/number
- http://gbdev.gg8.se/wiki/articles/CPU_Comparision_with_Z80
- https://github.com/PoschR/Gameboy-Learning-Environment
- https://mgba-emu.github.io/gbdoc/
- http://gbdev.gg8.se/wiki/articles/Main_Page
- https://gekkio.fi/files/gb-docs/gbctr.pdf
- http://gameboy.mongenel.com/dmg/asmmemmap.html
- http://bgb.bircd.org/pandocs.htm
WTFPL.