Name: professorK
Type: User
Company: Purdue University
Bio: Prof. of Game Design and Dev at Purdue
25 yr videogame veteran
6 yrs full time teaching
MS Emergent Media
MFA Game Design & Development
Location: West Lafayette, IN
Blog: https://polytechnic.purdue.edu/profile/jpkessel
professorK's Projects
Prof K's web stuff
GLOM Layout applied to HTML
simple atari combat game with pygame-zero and pymunk
Using Raw Input from C# to handle multiple keyboards
C# wrapper library for Raw Input
Moribund. For current repo please see: https://sourceforge.net/apps/phpbb/reddwarf
RPyC (Remote Python Call) - A transparent and symmetric RPC library for python
Simple and Fast Multimedia Library
A nuget to install SFML 2.5.1 in a VS2019 C++ project
SharpDX GitHub Repository
C++ library for the Discord chat client
StarWarsFFG System for Foundry VTT.
Stride Game Engine (formerly Xenko)
Essential documents
dotnet cli template to create Bolero applications
TOM or The Online Machine is a python RAD fraemwork for rich client/server applications. It is pure python (exceot for QT) and plugin based on both client and server.
A rewritten version of TOM for F#