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numerous-alpaca's Introduction

numerous-alpaca CI

A Minecraft: PE Server in JavaScript that includes a featureful JavaScript API

Test server

With iOS, Android and Windows 10 compatibility

Building / Running

Before running it is recommended that you configure the server in config/settings.json

npm install && node app.js

numerous-alpaca's People

Contributors

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numerous-alpaca's Issues

tests

something simple like dazed-sheep

Update to 1.0.0.0

Work will begin in mcpe1.0 branch, this issue will be updated accordingly. Both pocket-minecraft-protocol and prismarine-chunk have 1.0 support, now we can 'safely' test in numerous-alpaca

Is this dead?

This seemed like an interesting project, it would be sad to hear it's not going to be developed anymore! :(

Error when connect to server

Hi!
I can run the server and trying to connect android PE 0.14.3 version to this server, but this throw error bellow,
Please help me:

Starting numerous-alpaca server version 0.14.3 (1.1.0)
Started numerous-alpaca server on *:19132
{
  "keyword": "enum",
  "dataPath": "",
  "schemaPath": "#/oneOf/0/enum",
  "params": {
    "allowedValues": [
      "native"
    ]
  },
  "message": "should be equal to one of the allowed values",
  "schema": [
    "native"
  ],
  "parentSchema": {
    "enum": [
      "native"
    ]
  },
  "data": [
    "array",
    {
      "countType": "i8",
      "type": [
        "container",
        {
          "name": "cost",
          "type": "i32"
        },
        {
          "name": "enchantments",
          "type": [
            "array",
            {
              "countType": "i8",
              "type": [
                "container",
                {
                  "name": "id",
                  "type": "i32"
                },
                {
                  "name": "level",
                  "id": "i32"
                }
              ]
            }
          ]
        },
        {
          "name": "name",
          "type": "string"
        }
      ]
    }
  ]
}
/Users/craft_server/numerous-alpaca-master/node_modules/protodef-validator/index.js:81
      throw new Error("validation error");
      ^

Error: validation error
    at Validator.validateType (/Users/craft_server/numerous-alpaca-master/node_modules/protodef-validator/index.js:81:13)
    at Object.keys.forEach (/Users/craft_server/numerous-alpaca-master/node_modules/protodef/src/protodef.js:100:26)
    at Array.forEach (<anonymous>)
    at ProtoDef.addTypes (/Users/craft_server/numerous-alpaca-master/node_modules/protodef/src/protodef.js:98:26)
    at new Client (/Users/craft_server/numerous-alpaca-master/node_modules/raknet/src/client.js:29:11)
    at Socket.socket.on (/Users/craft_server/numerous-alpaca-master/node_modules/raknet/src/server.js:30:16)
    at Socket.emit (events.js:198:13)
    at UDP.onMessage [as onmessage] (dgram.js:628:8)
apples-iMac:numerous-alpaca-master apple$ 

Switch to JS Standard

This doesn't exactly affect the program, but I find the standard to be quite nice. I want to contribute to this project, but my coding style may get confusing when mixed with yours. Here's a link for you to check it out: http://standardjs.com/ P.S., I found this quite difficult to code in at first, but now that I'm used to it, it's super easy!

ticks

lets us track time and other future things

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