Coder Social home page Coder Social logo

personaskin's Introduction

Version Stars License


Logo

PersonaSkin

An plugin that shows persona skins made with the Character Creator correctly!

Contact to me · Report a bug · Request a feature

About The Project

Project Preview
✔️ Support for persona skin (it created via character creators)!
✔️ Now you don't have to see a skin filled with random colors!

❓ What is a persona skin?

Persona skin is a new format of skin created via the **character creator **
It was added in Bedrock_Edition_1.13.0 (released on October 29, 2019)

  • PMMP does not support this skin format, and makes it show as a skin filled with random colors.


Target software:

This plugin officially only works with Pocketmine-MP.


Downloads

Download from Github Releases

Github Downloads

Download from Poggit Releases

Poggit Downloads


Installation

  1. Download plugin .phar releases
  2. Move downloaded .phar file to server's /plugins/ folder
  3. Restart the server


License

Distributed under the LGPL 3.0. See LICENSE for more information


personaskin's People

Contributors

imgbotapp avatar poggit-bot avatar presentkim avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar

personaskin's Issues

error

01:07:39] [Server thread/CRITICAL]: TypeError: "Argument 1 passed to kim\present\personaskin\libs\kim\present\converter\png\PngConverter::kim\present\personaskin\libs\kim\present\converter\png{closure}() must be of the type int, array given, called in phar://C:/Users/arjay/Documents/Personal projects/Minecraft/plugins/PersonaSkin_dev-14.phar/src/kim/present/personaskin/libs/kim/present/converter/png/libs/kim/present/lib/arrayutils/ArrayUtils.php on line 571" (EXCEPTION) in "plugins/PersonaSkin_dev-14.phar/src/kim/present/personaskin/libs/kim/present/converter/png/PngConverter" at line 74

Cant set Custom skins(+geometry)

Code:

$player->setSkin(new Skin("Standard_Custom", $skinName, "", $identifier, file_get_contents(Core::getInstance()->getDataFolder() . $playerGeo)));

$player->sendSkin();

Error:

pocketmine\entity\InvalidSkinException: "Invalid skin data size 9 bytes (allowed sizes: 8192, 16384, 65536)" (EXCEPTION) in "pmsrc/src/entity/Skin" at line 63

Animated wing

Packet error, when the player has a skin with animated wings it makes the client freeze for 5 seconds for the reason: Packet error (packet id)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.