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settings's Introduction

Settings

Something that can manage and save user settings editor/builds.

image

Installing

To install for use in Unity, copy everything from this repository to <YourNewUnityProject>/Packages/Popcron.Settings folder.

If using 2018.3.x, you can add a new entry to the manifest.json file in your Packages folder:

"com.popcron.settings": "https://github.com/popcron/settings.git"

If using 2019.x or above, you can click on the + in the package manager UI and add use the following git url:

https://github.com/popcron/settings.git

Then, create a few properties and make sure to click on the Generate button to create the class file.

What it does

  • Creates a Settings.cs class that holds all of the settings
  • Saves the settings automatically on change as a json file
  • Loads the settings automatically

Example

Lets imagine your setup resembles the image above, if that is the case, this is how you would access the settings in code:

Settings.sensitivity = 5f;
Settings.invert = false;

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