Coder Social home page Coder Social logo

designer's Introduction

Polymer

Build Status Published on npm Published on webcomponents.org

ℹ️ Note: This is the current stable version of the Polymer library. At Google I/O 2018 we announced a new Web Component base class, LitElement, as a successor to the PolymerElement base class in this library.

If you're starting a new project, we recommend that you consider using LitElement instead.

If you have a project you've built with an earlier version of the Polymer library, we recommend that you migrate to 3.0 for best compatibility with the JavaScript ecosystem. Thanks to the interoperability of Web Components, elements built with Polymer 3.0 and LitElement can be mixed and matched in the same app, so once you have updated your project to Polymer 3.0, you can migrate to LitElement incrementally, one element at a time. See our blog post on the Polymer Project roadmap for more information.

Polymer lets you build encapsulated, reusable Web Components that work just like standard HTML elements, to use in building web applications. Using a Web Component built with Polymer is as simple as importing its definition then using it like any other HTML element:

<!-- Import a component -->
<script src="https://unpkg.com/@polymer/paper-checkbox@next/paper-checkbox.js?module" type="module" ></script>

<!-- Use it like any other HTML element -->
<paper-checkbox>Web Components!</paper-checkbox>

Web Components are now implemented natively on Safari and Chrome (~70% of installed browsers), and run well on Firefox, Edge, and IE11 using polyfills. Read more below.

Getting started

  • The easiest way to try out Polymer is to use one of these online tools:

  • You can also save this HTML file to a local file and run it in any browser that supports JavaScript Modules.

  • When you're ready to use Polymer in a project, install it via npm. To run the project in the browser, a module-compatible toolchain is required. We recommend installing the Polymer CLI to and using its development server as follows.

    1. Add Polymer to your project:

      npm i @polymer/polymer

    2. Create an element by extending PolymerElement and calling customElements.define with your class (see the examples below).

    3. Install the Polymer CLI:

      npm i -g polymer-cli

    4. Run the development server and open a browser pointing to its URL:

      polymer serve --npm

    Polymer 3.0 is published on npm using JavaScript Modules. This means it can take advantage of the standard native JavaScript module loader available in all current major browsers.

    However, since Polymer uses npm conventions to reference dependencies by name, a light transform to rewrite specifiers to URLs is required to run in the browser. The polymer-cli's development server polymer serve, as well as polymer build (for building an optimized app for deployment) automatically handles this transform.

    Tools like webpack and Rollup can also be used to serve and/or bundle Polymer elements.

Minimal Example

  1. Create a class that extends PolymerElement.
  2. Implement a static properties getter that describes the element's public property/attribute API (these automatically become observed attributes).
  3. Then implement a template getter that returns an HTMLTemplateElement describing the element's rendering, including encapsulated styling and any property bindings.
  <script src="node_modules/@webcomponents/webcomponents-loader.js"></script>
  <script type="module">
    import {PolymerElement, html} from '@polymer/polymer';

    class MyElement extends PolymerElement {
      static get properties() { return { mood: String }}
      static get template() {
        return html`
          <style> .mood { color: green; } </style>
          Web Components are <span class="mood">[[mood]]</span>!
        `;
      }
    }

    customElements.define('my-element', MyElement);
  </script>

  <my-element mood="happy"></my-element>

Overview

Web components are an incredibly powerful new set of primitives baked into the web platform, and open up a whole new world of possibility when it comes to componentizing front-end code and easily creating powerful, immersive, app-like experiences on the web.

Polymer is a lightweight library built on top of the web standards-based Web Components APIs, and makes it easier to build your very own custom HTML elements. Creating reusable custom elements - and using elements built by others - can make building complex web applications easier and more efficient.

By being based on the Web Components APIs built in the browser (or polyfilled where needed), elements built with Polymer are:

  • Built from the platform up
  • Self-contained
  • Re-usable
  • Interoperable across frameworks

Among many ways to leverage custom elements, they can be particularly useful for building reusable UI components. Instead of continually re-building a specific navigation bar or button in different frameworks and for different projects, you can define this element once using Polymer, and then reuse it throughout your project or in any future project.

Polymer provides a declarative syntax to easily create your own custom elements, using all standard web technologies - define the structure of the element with HTML, style it with CSS, and add interactions to the element with JavaScript.

Polymer also provides optional two-way data-binding, meaning:

  1. When properties in the model for an element get updated, the element can update itself in response.
  2. When the element is updated internally, the changes can be propagated back to the model.

Polymer is designed to be flexible, lightweight, and close to the web platform - the library doesn't invent complex new abstractions and magic, but uses the best features of the web platform in straightforward ways to simply sugar the creation of custom elements.

About Polymer 3.0

Polymer 3.0 is now released to stable, and introduces a major change to how Polymer is distributed: from HTML Imports on Bower, to JS modules on npm. Otherwise, the API is almost entirely backward compatible with Polymer 2.0 (the only changes are removing APIs related to HTML Imports like importHref, and converting Polymer's API to be module-based rather than globals-based).

Migrating to Polymer 3.0 by hand is mostly mechanical:

  • Components should be defined in JS modules instead of in HTML
  • Templates should be encoded in JS modules using a static get template() getter on PolymerElement subclasses using the html tagged template literal function (which parses HTMLTemplateElements out of strings in JS) rather than using <template> elements in a <dom-module>
  • All dependencies should be imported JS module imports rather than HTML Imports.

However, the polymer-modulizer tool automates the vast majority of this migration work. Please see details on that repo for automated conversion of Polymer 2.0 apps and elements to Polymer 3.0.

👀 Looking for Polymer v2.x? Please see the v2 branch.

👀 Looking for Polymer v1.x? Please see the v1 branch.

Contributing

The Polymer team loves contributions from the community! Take a look at our contributing guide for more information on how to contribute. Please file issues on the Polymer issue tracker following the issue template and contributing guide issues.

Communicating with the Polymer team

Beyond GitHub, we try to have a variety of different lines of communication available:

License

The Polymer library uses a BSD-like license that is available here

designer's People

Contributors

cdata avatar justinfagnani avatar nevir avatar robertbrignull avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

designer's Issues

HTMLImports added in code view are not preserved when switching to design view

Currently we strip out the HTMLImports in the code view and re-generate them from the designed elements. This is done to simplify the management of html imports for elements used in the designer. In order to preserve user imports, we need to either make imports handling more sophisticated or perhaps mark a section in the code output as designer-generated.

All of the top menu functionalities are not working

From Polymer/polymer#542

Scope Mac OS 10.9.3 / Safari

I can't use Save, Share, Launch Preview.
Share && Launch Preview just opens blank tabs.

Saving errors:
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (metadata.html, line 0)
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (metadata.html, line 0)
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (metadata.html, line 0)
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (391b62346ab74dc8ca2c, line 0)

Failed to change styles for elements

Could not change style for element inside another element. E.g. try to set position: absolute for 'core-input' inside 'core-card'. Seem position could be changed only for top level elements. For what reason this restriction is placed?

'/components/paper-calculator/metadata.html' not found

After run bower install, there is no package named 'paper-calculator' installed in bower_components, and the same in the online version.

The paper elements can not remember their position after drag&drop, may due to the designer failed to load paper-calculator element.

Missing core-* dependencies

If you pull down the designer and run bower install it doesn't install all of the necessary core-* dependencies.

Palette is empty in FF and Safari

Loading up designer in FF and Safari, everything shows up ok but the Palette is empty. Didn't see any errors in Safari's console. FF's console outputs TypeError: e.scrollIntoViewIfNeeded is not a function

Changes in code view not saved

Just used the http://www.polymer-project.org/tools/designer/ with a new my-element

  1. drag & drop a new component to the drawing area
  2. made a change in the properties
  3. clicked save
  4. hit refresh

Result: my change was saved and is still there after the refresh

a. drag & drop a new component to the drawing area
b. switch to code view
c. make some changes
d. clicked save
e. hit refresh and switched again to code view

Result: my changes from c. are gone
Expected result: still see my changes

Switching between code and design view leads to breakage

Drag an element onto the canvas and configure its attributes. Then switch to the code view. Then switch back to the designer. There's a good chance you won't see your element anymore. This happens consistently for me in Canary.

Google Maps search demo kinda broken

  1. Drag out google-maps
  2. Drag out UI field
  3. Drag out google-maps-search
  4. Bind google-maps-search map to google_map.map, query to input.value
  5. Bind google_map latitude to google_maps_search.result.latitude
  6. Bind google_map longitude to google_maps_search.result.longitude
  7. Set google_map zoom to 18
  8. Search 'Eiffel Tower' in input field
  9. Click anywhere

Expected: Map should show Eiffel Tower
Actual: Nothing happens

Workaround: click on google-map-search in the Elements inspector in the bottom left. This seems to trigger the query to fire and the map updates. Not great for demo'ing though :(

Designer displays my-element, empty canvas and does not accept any dragged element

Hi all,

I got the recent repository, got it up and running and if I start it with http-server I do get a canvas.
Lower left displays my-element (why?), and I cannot get rid of that thing I delete it in code view, switch back to designer and it is displayed again (not on the working area, which is blank).

The strange thing is, that I cannot drag ANY component on my canvas. I see the new element (e.g. Polymer-ui-Toolbar) as long as I drag it, but if I release the mouse button the element is gone, no dialog pops up, etc.

What am I doing wrong?

Thanks for your help.
Andreas

Switching to code view fails

I just installed the designer - so I assume all components are uptodate.

I drag & drop a component to the designer e.g. the "Polymer Core Field" and try to switch to the code view. In the console I get the Exception below, and in the code view I don't see the added component. When switching back to design view the component is not showing any longer.

Exception caught during observer callback: Error: Assertion failed
at c (http://localhost:49321/components/platform/platform.js:12:20940)
at b (http://localhost:49321/components/platform/platform.js:13:7392)
at b.Platform.flags.shadow.F.insertBefore (http://localhost:49321/components/platform/platform.js:13:10931)
at b.Platform.flags.shadow.F.appendChild (http://localhost:49321/components/platform/platform.js:13:10882)
at Polymer.dumpImports (data:text/javascript;base64,CiAgKGZ1bmN0aW9uKCkgewoKICAgIFBvbHltZXIoJ3gtZG9…WFsaXplci94LWRvbS1zZXJpYWxpemVyLmh0bWwveC1kb20tc2VyaWFsaXplci5qcwo=:107:15)
at Polymer.dumpElement (data:text/javascript;base64,CiAgKGZ1bmN0aW9uKCkgewoKICAgIFBvbHltZXIoJ3gtZG9…aWFsaXplci94LWRvbS1zZXJpYWxpemVyLmh0bWwveC1kb20tc2VyaWFsaXplci5qcwo=:14:23)
at html (data:text/javascript;base64,CgogIFBvbHltZXIoJ2Rlc2lnbmVyLWVsZW1lbnQnLCB7CiA…WVsZW1lbnQvZGVzaWduZXItZWxlbWVudC5odG1sL2Rlc2lnbmVyLWVsZW1lbnQuanMK:135:32)
at Polymer.designToCode (data:text/javascript;base64,CgogIFBvbHltZXIoJ2Rlc2lnbmVyLWVsZW1lbnQnLCB7CiA…WVsZW1lbnQvZGVzaWduZXItZWxlbWVudC5odG1sL2Rlc2lnbmVyLWVsZW1lbnQuanMK:143:39)
at Polymer.selectedChanged (data:text/javascript;base64,CgogIFBvbHltZXIoJ2Rlc2lnbmVyLWVsZW1lbnQnLCB7CiA…WVsZW1lbnQvZGVzaWduZXItZWxlbWVudC5odG1sL2Rlc2lnbmVyLWVsZW1lbnQuanMK:104:14)
at e.invokeMethod (http://localhost:49321/components/polymer/polymer.js:12:9662)

Container elements are busted

It looks like dropping a child on a container element no longer works. To reproduce, drag out a core-drawer-panel, then drag a google-map into its content area. You'll see in the tree view that google-map is a sibling of core-drawer-panel, not a nested child. I'm seeing this in v0.3.3 and v0.3.4 after a bower cache clean and fresh install

cm1

Drag and Drop not working

Drag and drop doesn't work. Can put html in code view that works in design view, but can't add any of the custom elements in the sidebar.

z5vjil5xqo

Lost my work, Designer should prompt to save

Lost my work using back button. I guess I hadn't saved. Designer should prompt me, perhaps? I found the code in my GitHub gist, pasted that back into code view, but Designer says:

Error: Not Found
The requested URL /tools/designer/components/element/ was not found on this server.

Google Maps directions demo broken

  1. Drag out google-maps element
  2. Drag out UI field
  3. Drag out second UI field
  4. Drag out google-maps-directions
  5. Bind google-maps-directions map to google-maps.map, startAddress to input.value, endAddress to input1.value
  6. Type 'San Francisco' into input
  7. Type 'Sunnyvale, California' into input1
  8. Click anywhere on the screen

Expected: A route should appear between SF and Sunnyvale
Actual: Nothing happens

code view button should toggle

When you switch to code view it's not obvious how to get back to design view. Previously you would click the eye button but that's been removed. Maybe the code view button should toggle to an eye button, instead of entering a depressed state.

Please add some descriptions and a link to this repo

I watched your video on Youtube on introducing designer. When you show the repo there was two empty <input> tags under the project name. Please fill in with descriptions with the link of the online copy of designer. That would be helpful for people to navigate.

Component list/grid view state lost?

When the designer is started the components are showing in the grid view. I switch to the list view.

Then I switch from design to code view and back to design view.

Now I get the grid view again, but the list view button is still selected:
2014-05-14_1617

I'd expected to still see the components in the list view.

How do you import your own components into Designer?

First off, thank you for all of your amazing work! Polymer is wonderful and will change the world of web development.

Secondly, the main use case I have for using the Designer tool would be to build my own components from scratch and import them into the Designer (like was shown in the Salesforce example at Google I/O); however, there does not seem to be an option to do this currently that I can see unless you fork the code and host your own instance of Designer? Is there a way to add your own components to the official designer app so that we don't have to host our own version of the app and worry about it staying in snyc with the official version?

The canvas become empty after view source codes

I am running the designer locally,but every time after I view the source codes and back to the canvas nothing is there.It throw me this Exception

Exception caught during observer callback: TypeError: undefined is not a function
    at Polymer.ensureMeta (http://localhost:8000/components/x-meta/x-meta.html/x-meta.js:143:47)
    at Polymer.loadElementImports (http://localhost:8000/elements/design-host/design-host.html/[1962].js:119:22)
    at Polymer.loadHtml (http://localhost:8000/elements/design-host/design-host.html/[1962].js:93:12)
    at Polymer.loadHtml (http://localhost:8000/elements/design-canvas/design-canvas.html/[1636].js:512:21)
    at Polymer.loadHtml (http://localhost:8000/elements/design-frame/design-frame.html/[1808].js:50:19)
    at Polymer.loadHtml (http://localhost:8000/elements/designer-element/designer-element.html/[1072].js:312:19)
    at Polymer.codeToDesign (http://localhost:8000/elements/designer-element/designer-element.html/[1072].js:210:10)
    at Polymer.selectedChanged (http://localhost:8000/elements/designer-element/designer-element.html/[1072].js:155:12)
    at g.invokeMethod (http://localhost:8000/components/polymer/polymer.js:12:13312)
    at g.notifyPropertyChanges (http://localhost:8000/components/polymer/polymer.js:12:11598) platform.js:12

package conflice

When installing (I'm making a docker file for this), the bower install says

Unable to find a suitable version for x-meta, please choose one:
1) x-meta#master which resolved to 80428dae20 and is required by designer, more-elements#81ed559392, x-inspector#6d4163409e, x-palette#8950c724ad
2) x-meta#>=0.3.0 <1.0.0 which resolved to 0.3.0 and is required by x-palette#0.3.0

So - 2 questions, first, what's the best answer? Second, can the json be modified to be explicit there?

Please add the possibility to load and apply SVG clipPath masks to page elements

PROBLEM: Many Polymer Elements have graphical parts or borders with styles that do not match together and this give un aestetically unpleasant result. Not much can be done to customize their appearance, because quite often the graphical style is not configurable. This make real hard to create pages with many differents polymer elements and mantain a consistent visual style for the page.

SOLUTION: Add the possibility to load and apply SVG clipPath masks to page elements. An user must be able to draw a custom clipPath mask in an SVG editor like Inkscape and exporting it as an .svg file. Then the svg fie with the clipPath should be imported or drag&dropped into the Polymer Designer and applied to one or more page elements. This would allow to selectively mask the parts of the polymer elements that do not fit to the intended graphical style or layout of the page. An example of this svg masking technique is described in this excellent article by Sara Soueidan:
http://sarasoueidan.com/blog/css-svg-clipping/

HTML added to code view disappears

Related to #1, if I switch to the code view and add some custom HTML, then switch back to design view, sometimes my element renders, other times I see a blank canvas and when I switch back to code view my HTML is gone.

ACE Editor does not show background when switching from code to WYSIWYG view

ACE Editor does not show background when switching from code to design (WYSIWYG) view

Browser: Chrome Stable Channel Version Ubuntu 35.0.1916.153

How to reproduce:

  1. Navigate browser to http://www.polymer-project.org/tools/designer/
  2. Drag and drop an 'ace-element' under PALLETE->Componenets onto the design surface
  3. Click on the '< >' button in the toolbar (Toggle Code/Design) to switch to code view
  4. Click on the '< >' button in the toolbar (Toggle Code/Design) to switch to design view

At this point, the ace editor should only show text without the default Monokai background. Before/After images are attached below.

Before:
before

After:
after

Add code folding

I think the Sandbox app supported code folding so you could hide the big <style> blocks. They fill up with cruft pretty quickly and that can be really distracting during a demo

<a href="#"> causes: Error: Not Found The requested URL /tools/designer/components/element/ was not found on this server.

I had a <a href="#"> on a core-item. I happened to click that element in Designer and it actually followed the link and caused this error:

Error: Not Found
The requested URL /tools/designer/components/element/ was not found on this server.

Going back showed an empty view. I went to code view and saw basic boilerplate and thought I'd lost everything. I refreshed, and there's my stuff.

Solution: don't follow links on Designer's live view?

Tree panel contents in DOM, but appear invisible

Steps to reproduce:

  1. Load the designer
  2. Drag any element onto the grid-canvas
  3. Click the "TREE" tab

Expected: The item that was dragged on the canvas should be listed in the tree panel.
Actual: The tree panel contents appear blank.

When I inspect the panel, I can see that the newly-dragged item is in the dom:

    <div id="tree">
      <template repeat="{{components}}"></template>
        <div class="selected" on-tap="{{ selectAction }}" style="padding-left: 4px">
          <span>my-element<id></id>
            <span id="caption"></span>
          </span>
        </div>
    </div>

The only errors in my console when I inspect source is this (3 times):

GET http://www.polymer-project.org/tools/designer/components/core-firebase/metadata.html 404 (Not Found) 
Loader.js:171

Screenshot:

screenshot from 2014-06-16 16 56 38

paper-input validate property

The version of Polymer Designer shown at IO demoed a validate property on the paper-input tag, we downloaded the github repo here and made sure it was up to date but the validate property is not shown for the paper-input tag. Any ideas why they are different? TIA.

Polymer designer color-picker has no specific color palette

It would be useful if the Polymer designer had a color palette included in the color-picker, as it currently only provides a default full color range.
This is referring to the color-picker that pops up when styling the bg color of UI areas.

The Material page for styling color has a specific set of colors that work nicely, so perhaps it could provide these by default with the option to also pick a custom color if needed:
http://www.google.com/design/spec/style/color.html

read failure when installing bower

When I run bower install i got an error in terminal stating

bower core-tests#master EMALFORMED Failed to read C:\Users\Dan\AppData\Local\Temp\PC-Dan\bower\core-tests-7680-WFvcoA\bower.json

Additional error details:
Unexpected token }

Assign name to element when saving

As a polymer-designer user
In order to easily identify the elements that I have created and saved to gists
I would like to be able to assign a name to the gist when I save my element for the first time

Easy property linking

When linking a property to another component's property, it would be useful if after selecting the component to link, if a list of exposed properties on the selected component were available as a dropdown. I'm just getting into webcomponents/polymer, and I don't believe all "available" are required to be exposed, so I image the dropdown would also need to require text entry still.

polymer_google_map_properties

Designer occasionally fails to load in Canary

Many times when I try to load the designer up in Canary I see nothing in the sidebars and get this error in the console:

Uncaught TypeError: Cannot read property 'selected' of undefined localhost:3000/:159

It seems to fail on this line in index.html:

designChange: function(event) {
  this.$.inspector.sourceElement = this.designer.selected;  // <-- :(
  ...
},

Component grid view layout broken?

The component grid view shows only one column of components with a lot of white space to the right. I assume that it should show 2 columns of components.
2014-05-14_1613

Error running bower install

I get the following error running bower install:

bower cached        git://github.com/components/highlightjs.git#8.0.0
bower validate      8.0.0 against git://github.com/components/highlightjs.git#*
bower ECMDERR       Failed to execute "git ls-remote --tags --heads git://github.com/Polymer/google-apis.git", exit code of #128

Additional error details:
fatal: remote error: 
  Repository not found.

Seems like google-apis moved to PolymerLabs, but I'm not sure where to update that.

Thanks!

Add the ability to transition between views

I've been messing around with a mobile app that uses the X-Tag deck element to transition between views. It would be really cool to come up with some way to do this inside of the designer.

Interface Builder has a concept similar to this called segues:

I have no idea how we would actually implement this 😄 but right now the tool is limited to single screen apps which is kind of a bummer.

<template repeat... content gets lost

When i switch to code view and write something like this:

<template repeat="{{m in markers}}">
  <google-map-marker latitude="{{m.latitude}}" longitude="{{m.longitude}}"></google-map-marker>
</template>

and then switch to design mode and back, the <google-map-marker> is gone, basically everything in the <template> tag, no matter what markup i put there

i tried this on Chrome 35 on the polymer-project website and in Canary (38) running locally

Opening another user's gist does not allow them to save their version

The "Saving" message persists at the top of the screen because the API returns a 404. The user does not have permission to overwrite the gist.

It might be good to detect this case and allow users to create a new gist under their own account.

One use case for this is the homepage, where we'd like to link off to a scaffolded app in designer. Users should be able to tweak it and save their modified version.

cc @robdodson

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.