Computational Physicist and Software Engineer | Flatiron Institute
๐ฅ I am a computational scientist and software engineer, experienced in developing multi-physics simulation algorithms for advanced heterogeneous computing architectures. I like to develop scientific software for computational fluid dynamics, astrophysics, and plasma physics.
๐ I also blog about simulation methods, accessible at the undergraduate level, using Python, which you can find here: https://philip-mocz.medium.com
๐ Follow me on: