Computational Physicist and Software Engineer | Flatiron Institute
๐ฅ I am a computational scientist and software engineer, with experience developing multi-physics simulation algorithms for advanced heterogeneous computing architectures. I have expertise in numerical methods used in computational fluid dynamics, astrophysics, and plasma physics, and designing systems for scientific computing.
๐ I also blog about simulation methods, accessible at the undergraduate level, using Python, which you can find here: https://philip-mocz.medium.com
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