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License: MIT License
Procedural audio generated using unity.
License: MIT License
Hi all,
This is an amazing repo and it works very well. I was trying to expose the data bindings to send data back from pure data. I was thinking that would happen in UnityPD.cs but a friend of mine was saying that it potentially needed to happen a level deeper. Have you looked at doing this, of could I help in trying to get this working? It would be so awesome!!
This is the only libPD setup for Unity that I've had work on mac OS. I just setup a simple hello world system using all of the sends and am so excited for what can be done with this!
Thank you for the excellent write-up and releasing this!
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