- James Nugent
- Iris Scholten
- Alexandra Thompson
- Pablojose Conde
Unity program I made for us to use in order to play the sounds for our phase 2 VR user testing. The purpose of this is not to be played by the actual user. This is to be used to play the sounds
- Moving: Arrow Keys
- P: Plays proximity noise
- O: Plays Low oxygen noise
- R: Plays relaxation noise
- D: Plays depth watch noice
- Spacebar: Plays attention grabbing noise
- B: Plays boat Sound (has delay at the beginning)
- V: Plays Buddy Sound (has delay at the beginning)
The heartbeat sound/ sound to know the device is on plays on it's own